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Topics - Blaze

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16
Bug Reports & Support / Constant Save Corruption [Mods]
« on: November 15, 2014, 09:40:08 AM »
I've only been able to play any given save for about 4-6 hours total before I can't load it anymore.

I'm pretty sure it's due to running out of memory (Due to Starsector+ and addons). To help compensate, I've reduced the maximum number of economic fleets, but it still doesn't help too much. I'm using an ancient laptop with only 4gb memory (The game is set to 1024, so I *think* I can safely up it to 2048, but I want to try other ways of reducing usage first.).

Is there any way I can further reduce save file size? I haven't been able to find the maximum number of patrol fleets/detachments, which are pretty huge and probably take up tons of memory. Will using unzipped saves perhaps help in some manner?

17
General Discussion / Setting AI?
« on: November 12, 2014, 05:19:43 PM »
So I'm playing Starsector+, and I finally realized that my small-ship tactics just aren't going to cut it against bigger fleets of improved ships. So I went and got myself some fire support in the form of the Archer destroyer (3x M-Missile + Missile Loader + Misc slots + Expanded Missile Racks + ECCM). The idea is that I head up front and distract them while the archer shreds them with massed Pilums and retreat once it runs out.

The problem is that, despite ordering it to defend a waypoint at the rear of the map it drags itself to the frontlines where it has no business being. Even more, it seems to never use its Speedloader unless I take command of it myself.

Is there some way to fix this?

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