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« on: October 19, 2018, 03:06:23 AM »
I suggest some of the hull affixes, such as (D) and (S), to be changed in 0.9.
Reasoning
As of 0.9, ships with D-mods becomes widespread to be the average. Adding a D-mod to a ship, however, comes with affix (D) as well as the description attached to the hull. This may be problematic as it signals players that this kind of hulls are exceptions rater than norm, and that of negative variety. Player hates being penalized. They want rare above-average gear(or in this case, ship) but will not mind average stuff available. Lower-than-average, however, would get thrown out almost without a hesitation.
While this effect will not fully manifest in Starsector due to several factors, it does affect players and nudge them towards certain mindset that might not align with current state of the Sector and therefore the player character.
Suggested Changes
Use (D) affix only for severely crippled variant meant for cannon fodder, such as Wolf(D) with sub-par system or Sunder(D) with reduced weapon mounts. Something player would almost never use.
Add affix indicating pristine hull without any D-mod. I would have gone with (P) for Pristine, but it is already in use and changing all the related things might be a hassle. (S) seems good enough with some changes to description and maybe giving some other affix to current Kite(S).
Expected Results
No mechanics change whatsoever. Though it would work well with changes to mechanics such as hull restorations, which I suspect is already in place.
Psychologically, it would signal non-D-modded ships are exceptional rater than average, affecting player mindset as such.