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General Discussion / Re: Conquest ship build/fleet Tips?
« on: December 14, 2018, 01:50:30 PM »
I did not ignore shields and did not factor EMP damage in because that would be an advantage for the Mjolnir and not for the Mark IX. Even looking at a system weighted for the Mark IX(not counting the value of the EMP on the mjolnir) it has significant problems against armor.
Also... if you’re doing HE damage... no they cannot Armor tank that is the point of doing HE damage...
Re: snoowarc
Went to the fitter and came up with this for a pure support wolf (you will get more on with the fitting tech skill)
Ion Beam, 2 PD Laser, 2 Reaper
Hardened Shields, Reinforced Bulkheads, Resistant Flux Conduits
10 capacitors, 7 vents
You can add hardened subsystems over bulkheads if it’s unlikely to die. You can remove RFC and 2 vents for it as well
Core of the idea is that it keeps an enemies shields up with the ion beam and has 7083 effective shield hit points. It’s a bit flux negative when shooting the beam and having the shields up (40 flux/second) but that should not matter all that much.
Downsides is that it cannot do hard flux damage and won’t threaten even frigate besides it’s torpedos. So you have to kill them with your conquest.
You can swap the ion beam for a pulse laser and then swap a cap for a vent and you will be able to kill frigates but will still be hella flux negative. (250 Dissipation vs 393 flux/second with shields up)
Wolfs are pretty good at backing away when their flux is high so both of these should be very survivable.
Also... if you’re doing HE damage... no they cannot Armor tank that is the point of doing HE damage...
Re: snoowarc
Went to the fitter and came up with this for a pure support wolf (you will get more on with the fitting tech skill)
Ion Beam, 2 PD Laser, 2 Reaper
Hardened Shields, Reinforced Bulkheads, Resistant Flux Conduits
10 capacitors, 7 vents
You can add hardened subsystems over bulkheads if it’s unlikely to die. You can remove RFC and 2 vents for it as well
Core of the idea is that it keeps an enemies shields up with the ion beam and has 7083 effective shield hit points. It’s a bit flux negative when shooting the beam and having the shields up (40 flux/second) but that should not matter all that much.
Downsides is that it cannot do hard flux damage and won’t threaten even frigate besides it’s torpedos. So you have to kill them with your conquest.
You can swap the ion beam for a pulse laser and then swap a cap for a vent and you will be able to kill frigates but will still be hella flux negative. (250 Dissipation vs 393 flux/second with shields up)
Wolfs are pretty good at backing away when their flux is high so both of these should be very survivable.