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Blog Posts / Re: Skills and Story Points
« on: August 02, 2019, 07:13:59 PM »
generally in favor of these changes, but not a fan of the scaling limits on fleet bonuses. Monofleeting should be discouraged by the combat mechanics, not by artificial caps in the skill system.
Fighter bay scaling specifically also penalizes Talon (or w/e) spam in favor of elite high tech fighters. Also penalized for having converted hangars on your noncombat ships (why should they matter for this?).
If you want to limit the scalability of fleet bonuses then have them apply double to Officers or something. That way the ships you assign officers to reflects your fleets focus without unduly penalizing someone who just loves missiles or fighters or w/e.
Fighter bay scaling specifically also penalizes Talon (or w/e) spam in favor of elite high tech fighters. Also penalized for having converted hangars on your noncombat ships (why should they matter for this?).
If you want to limit the scalability of fleet bonuses then have them apply double to Officers or something. That way the ships you assign officers to reflects your fleets focus without unduly penalizing someone who just loves missiles or fighters or w/e.