57
« on: January 23, 2014, 04:36:04 AM »
probably the huge audience that it commands. If a indie game gets good reiews, makes the front page, or even is included in a bundle, it is catapulted into the public awareness. Look at FTL, and the popularity that it gained through steam and youtube celebrities. SS has the potential for so much more, and it's already been looked at by Total Biscuit and Scott Manley. Once SS is in Beta, or even nearing release, it has the potential to really get exposure. On the other hand, I'm perfectly happy with the current size of the community, and I don't think that Alex and co. are ANYWHERE near anything like a beta. This fact makes it even more clear to me that SS is going to be one hell of a game and I'm exceedingly glad that I decided to be a part of it.