Bounties were changed to be in uninhabited systems.
As for named bounties, I think those are from SWP.EDIT: You may want to try SS+. It makes the game a bit harder, but it lets early bounties generate in the core systems.
Don't quote me on this, but I'm pretty sure that Damper Field's damage resistance procs before the armor formula. So if a harpoon (750 HE) hits a Mora with its base armor value (1250), it should only do 281 damage. Not to mention the Mora still has its shield and fighters to keep missiles at bay. The missiles also are good to keep enemy ships at bay.
Hmmm, I dunno. I've been playing 'The Last Hurrah' a lot, and I'll pump multiple Reapers into a Mora and just barely get through the armor. I'll check to make sure its not just bias.
My bad, I was using math based on the nerfed Damper Field. With the current 67% resistance one, a reaper only does 1816 damage to a Mora with base armor (1250) and DF active. The math is:
4000 * 2 = 8000; For HE damage modifier.
8000 * .33 = 2666.667; With DF reduction.
2666.667 * (2666.667 / (2666.667 + 1250)) = 1815.6; Plugged into armor formula.
If DF did damage reduction
after the damage formula, Reaper would have done 2306.3 damage.
4000 * 2 = 8000; For HE damage modifier.
8000 * (8000 / (8000 + 1250)) = 6918.9; Plugged into armor formula.
8000 * .33 = 2306.3; With DF reduction.