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Starsector 0.95.1a is out! (12/10/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Messages - Xalendi

Pages: 1 2 [3] 4 5 ... 14
31
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 23, 2014, 05:13:34 PM »

The eyes feel a little off, maybe too far apart or looking in the wrong direction a bit.


Her skin looks flat, try add more obvious shadings w/o making it too deep.

Thanks for the feedback

32
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 22, 2014, 12:57:16 AM »
First portrait attempt:

Spoiler
[close]

33
Modding / Re: Is there any way to make beams generate hard flux?
« on: May 19, 2014, 03:30:46 PM »
Brilliant, thank you.

34
Modding / Re: Is there any way to make beams generate hard flux?
« on: May 18, 2014, 10:14:20 AM »
I would quite like your code though please, if you're willing.

35
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 18, 2014, 10:05:50 AM »
More destroyers

Spoiler

[close]

Not sure I like the second one. Might revisit that at some point.

36
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 17, 2014, 01:07:12 PM »
A couple of destroyers

Spoiler

[close]

37
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 15, 2014, 01:00:15 PM »
Two more - freighter and its carrier variant

Spoiler


[close]

38
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 14, 2014, 12:54:25 PM »
Two more ships

Spoiler

[close]

39
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 13, 2014, 05:08:59 PM »
Spoiler

[close]

40
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: April 13, 2014, 11:53:44 AM »
Holy ***, I love the Rebel ships, Helmut. I would totally play that.

41
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: April 09, 2014, 05:58:56 PM »
I like the Damocles' smoke launchers

42
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: April 07, 2014, 01:20:55 PM »
Sometimes I think that I'd like to create that many sprites for a mod. Then I realise I'd get to the 10th sprite, then go back and delete all the sprites 1 - 9, and redo them. Then I'd end up redoing the 10th. And so on. And so forth.

In any case, new colouring/shading technique I've been trying out:
Spoiler

[close]
The Argus-class torpedo frigate

43
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: April 02, 2014, 03:35:49 PM »
Thanks

44
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: April 02, 2014, 02:22:47 PM »
Spoiler


[close]

45
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: April 01, 2014, 07:20:12 PM »
@ValkerieL:  Needs colors; plain gray is so 1977.  I demand stripes!

I dunno...I'm thinking that that's more 1980 grey than '77 grey.

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