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Starsector 0.95.1a is out! (12/10/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Messages - Xalendi

Pages: 1 [2] 3 4 ... 14
16
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: June 03, 2014, 03:08:13 AM »
Just had this image of that ship flying around, sucking up the Reapers from Mass Effect.

"mmm....space calamari"

17
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: June 02, 2014, 11:54:28 AM »
What's wrong with those turrets? Two smalls point port and starboard, the left fore turret is a built in, and the other is a missile mount

18
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: June 02, 2014, 11:48:21 AM »
It's very...neon. I kinda like it.

My latest:
Spoiler

[close]

19
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 31, 2014, 05:34:58 PM »
Any of my ships are open for anyone to kitbash, I look forward to seeing what results.

This one I've just done is a result of crossing my old style with the 'ironcladesque' style of my previous one.

20
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 31, 2014, 02:16:07 PM »
Spoiler

[close]

21
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 30, 2014, 08:54:01 AM »
Trying my hand at a slightly modified style, inspired by Ironclads.

Spoiler

[close]

22
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 29, 2014, 04:46:18 AM »
Yeah, you're right, guys. I got ranted at by Mesotronik last night, and he made some very good points re duplicate roles and balance. Suffice to say, I'm cutting down on the number of ships. There'll still be a few, but not as many.

23
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 28, 2014, 05:08:00 PM »
I'm only halfway done with this faction, unfortunately. And then there's their rival faction. And possibly a third, neutral faction.

So far, I have 6 frigates, 8 heavy frigates, 3 destroyers, 8 heavy destroyers, and 1 battlecruiser in this faction. Still to do: 3 destroyers, 6 cruisers, 7 battlecruisers, 6 battleships, and 8 dreadnoughts. Plus however many strike craft I feel like making.

Then the same again with the enemy and neutral factions.


...written down like that, that's a lot of work

24
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 28, 2014, 04:12:25 AM »
More destroyers

Spoiler

[close]

25
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 26, 2014, 06:02:16 AM »
This beam looks interesting. Would it have spread or alternating barrels?

26
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 26, 2014, 04:28:35 AM »
Colour test

Spoiler

[close]

I was going for a gloss-black look. Didn't really work.

27
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 26, 2014, 03:25:42 AM »
Even more frigates

Spoiler

[close]

28
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 26, 2014, 12:04:22 AM »
More frigates

Spoiler

[close]

29
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 25, 2014, 02:31:17 PM »
first cruiser:

Spoiler

[close]

30
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 24, 2014, 02:57:57 AM »
More destroyers

Spoiler

[close]

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