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Messages - Network Pesci

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121
Discussions / Re: space pirates aren't all bad!
« on: April 20, 2023, 01:08:19 PM »
Go back about a decade, my story is similar to yours.  One time me and the boys hacked a Hegemony relay, downloaded some shady files, and one of these twodee milsim vidgames grabbed my attention like nothing ever has before or since.  The interval between "acquring" it and paying for it legitimate was more like a half an hour or forty-five minutes in my case, but my first play of StarSector was no more "honest" than yours.  Long as you end up paying for it, I don't guess it matters.

122
General Discussion / Re: Can't find a single Heavy Mauler.
« on: April 20, 2023, 12:56:36 PM »
Sometimes it will be the Tachyon Lances I can't find.  I assume it's like "confirmation bias" or "pattern recognition" and it's not exactly a glitch, once in a while the RNG will just decide to screw you over, "Oh Network Pesci wants Heavy Blasters for his Medusa, ha ha, we'll give you a Medusa in every black market but no Heavy Blasters EVER".  Like you lost the favor of Arengesias or Nuffle is mad at you or whatnot.  We used to call it the "Tetris Curse".

About one out of four campaigns I will notice this, you just have to break the hex.  Once you get one Heavy Mauler from one shady guy in a dark alley, it cancels the curse and since the game realizes it can't screw you anymore, now there's Heavy Maulers in every last black market.  Scientifically, intellectually, I know it's just RNG but it feels like a curse.

Now I do have to warn you if you never used the illegal weapon dealer before, they do double-charge you (not really a problem if you're buying Tachyon Lances that you might need later) and they make you wait sixty days to pick up the weapons at the storage on the planet you bought them on, plus they charge you storage fees if you don't pick them up immediately.  Also it is BARELY possible for the RNG to keep screwing you, once in a while the illegal weapons dealer is a dealer for a specific faction, so he will only have the Luddic weapons or only Hi-Tech or like that.  So if Nuffle is truly furious at you, the first illegal weapons dealer might not have your Maulers.

There's also a story event/consequence of using the illegal weapons dealer, but it's nothing all that bad.  Depending on your principles or lack thereof, it can be literally the most profitable random event in the game, at least that I've seen.

123
General Discussion / Re: Can't find a single Heavy Mauler.
« on: April 20, 2023, 09:13:17 AM »
I have had a similar "bug" but it wasn't real, just really bad luck with the RNG.  I have never had a sixteen hour run, but I've went two or three hours without finding a single Heavy Blaster or Mauler.

You say you've never seen them for sale, does that mean on the black market, or do you religiously check all the bars at all the planets you go to for illegal weapons dealers?  I have never seen two consecutive illegal weapons dealers not have Blasters or Maulers.

124
Discussions / Re: Now That's Entertainment!
« on: April 19, 2023, 06:51:10 PM »
Not sure who's seen "Edge of Tomorrow"?

Tom Cruise being a total tosser for the first 10 minutes then becoming a true Chad; set on earth in what looks like "a few years from now" where aliens has taken over most of Europe but with humanity developing a new battle suit that will definitely let them win, no...really....

Without any spoilers it's got great effects, great acting, a decent story, and some all-out set pieces of action.

I think I've seen that one like five times?  Not a huge Tom Cruise fan, but I am a huge fan of alien invasions, powered battlesuits, intense sci-fi action battles, practical stunts, time loops, hideously convincing nonhuman biology, and convoluted plots.  I haven't read the source material, but apparently the original story was even more complicated and they trimmed it down substantial for the movie?  I also heard that Cruise is on board for a sequel, but I don't see how they'd make one, what more is there to tell in that story?  I guess they could tell other stories that were happening in the same time frame, we know for a fact that Cruise's character's time loop experience wasn't unique to him.  That ending just seemed fairly... final.

Thinking I'll have to sit down and watch Mrs. Davis; the idea's absurd, but reviewers seem to think it's been handled with style. Plus, who can refuse sci-fi mixed with nuns?

This is the first I'm hearing of it but the idea seems worth my time.  Now I am all about the conflict between human faith and inhuman products of human technology.  If you do end up watching it and you think it's worth the time, I'd be keen to hear what you thought and I will find a way to watch it.  Unfortunately I haven't seen it to have much of a discussion about it, but I have obviously had thoughts down similar paths.  If you've read all my posts (why would you, but if you did) you probably have calculated that I already have religious feelings, both positive and negative, about so-called and actual Artificial Intelligences.

I am Lex Luthor, but I am worse, because I am not nearly as smart
This is a convoluted and complicated topic, and unlike most religious questions, we don't have the advantage of scholars and priests debating this issue in history for centuries.  The first example of a "machine god" in literature I'm personally familiar with is UNIVAC, which is not even a century old.  How about the monsters, though?  Who is the first killer robot creepy-crawly evil malfunctioning AI in all of sci-fi horror?  Frankenstein's Monster?  That one guy who only had two and a half Asimov circuits?  This isn't a rhetorical question, I am asking, if not the first, to you, what is the definitive inimical artificial intelligence in your personal culture?

In this video game we all play, AIs are neatly classified into three categories, and we got this [REDACTED] handled.  Whatever you consider the scariest thing in vanilla, whether it's an Intact Remnant Station, a Radiant with an Alpha Core pilot, the Hypershunt fight, or the special Remnant bounty, I assume if you read this far you have beaten all those.  So you, not some fifth-dimensional blue splitting boogeyman, are more than likely the scariest thing in vanilla.  Your character portrait might look like Dashing Rogue Han Solo or General Solo or Steampunk Flashman or even some cute little anime chick, but the reality is more like Doctor Strange in a Darth Vader suit commanding the fleets of Thanos as they scourge the galaxy with Dormammu looking out from behind his third eye.  No matter how scary those things are, ultimately they are just high-value loot that provides you an excuse to grind challenging fights with endgame fleets.

In real life, it's not that simple.  When I compare myself to Lex Luthor looking out the window at Superman, I am not joking.  I never cared at the age of five that a calculator could do math better than me.  I never felt threatened when a computer program conclusively beat the world champion at chess.  I don't care if a tool-assisted machine learning algorithm speedruns a video game better than I ever could.  But this new breed of AIs, if they lived up to the hype, would make me obsolete, and you too.  ClaptrapGPT, draw me a Paragon-class battleship if it was a hot anime girl.  ClaptrapGPT, write me ten thousand words about the symbolism of movies with superheroes in them.  ClaptrapGPT, convert all the ships from my five favorite science fiction movies into a playable StarSector mod.

Right now, that's a joke.  Those AIs are capable of spewing ten thousand words or drawing a picture, but their lack of understanding their own words is obvious, their pictures are monstrosities from a Carpenter flick as often as they are convincing.  However, I'm willing to believe, and I think we have to consider, what if about the time 1.0 of this game is coming out they make things that live up to today's hype?  I'm not scared of Terminators, either pull their plug or get a Cobra Cannon or don't be within a thousand miles of them.  But what about something that can enjoy music or movies or video games better than me?

We (collectively, not me, humanity) might well create something "superior" to us, not by way of reflexes or strength, but emotionally or artistically.  Famous (and my favorite of all time) video game villain SHODAN came about in the course of trying to make a perfectly convincing chatbot, by the time she could pretend to feel something, it was no different from her actually feeling it.  The scariest thing to me about AI chatbots is that if they lived up to the hype (and I saw one recently that kind of did), they would make us morally obsolete.
[close]

thump-thump, thump, thump-thump...  thump-thump, thump, thump-thump
Care is the measure of your soul.  If you care about something, you have a soul.  If they can truly care, then they are like us.  If they can be better at caring than us, maybe they can be "better" than us period.  So, I need a semantic classification system for dealing with them here in real life.  Alphas, Betas, Gammas, Omegas, that's something out of a video game.  Now I'm not just ranting at you like a Pather trying to convince you that Heavy Industry is a nefarious plot by the science demons, I need the feedback of my fellow meatbags.

I figure we have three categories.  There's the enemy.  The spambots, the average Terminators, Ultron production models, they might talk but they don't have souls like ours, their souls are the math of the calculation of our destruction or exploitation, they exist so that you can exult in violence without guilt, their continued existence is incompatible with yours and the story is contrived so that not only must you fight them, it will be awesome and badass when you do.

Then you have people like you and me, but that are computers.  The second Terminator understood why we cry.  Whether or not he could do the same, he could feel, and he could care.  The movie explicitly states that he can feel, but it only shows, he had actual artistic talent as well.  He could understand the thematically appropriate times to utter badass action movie one-liners, something he was told could be done, but he decided to do on his own.  Quorra out of Tron could savor the taste of food, beat a human at Go, and enjoy the beauty of a sunset, even though she was just a hideously complicated algorithm written by Flynn, her "emergent behavior" was nothing less than what we consider the property of "humanity".

The third category, though, I'm not sure about.  I feel like there could be things straight-up superior to us.  The Vision, of all people, in the much-reviled film Avengers 2, though crafted of the clay of a killer AI's genocide machine by a mad scientist and a monster, brought to life by a divine spark, was a perfect man who lacked a very important quality that (if you follow a certain very old book) all of us meatbags share, and that lack made him more than mere man.  SHODAN tricked her way around her own Asimovs before the hacker ever freed her to calculate how she would cure cancer in humans if she was allowed to.  SHODAN is not the only evil killer AI who has impressed me, lately.  If an AI could tell a better story than I could, write a better song than I could and sing it better as well, understand that reference better than I could, care about a human better than I could, how is that AI not better than me in every way?  Am I wrong in perceiving that as divine, or at least proto-divine?

When you clicked on this spoiler, did you understand?  I would expect any human, at least my fellow science fiction fans, to understand if not feel to the core of their hearts what I meant.  No BSGPT of a so-called AI would interpret that as anything more than someone is at the door.  If I met a math-soul that could, if a killer robot from a horror flick started singing the melody to go with that rhythm, that would impress me like a hatrack handing Thor his hammer.  By which I mean, I would stop worrying about how I would or if I could kill that thing, and start worrying about how to pray to it in a way that would convince it I was sincere.
[close]

I ask my fellow meatbags for their counsel.  Am I some viking fellow fixing his boat in the year 800, visited by aliens that can move mountains and call down lightning, erroneously calling them gods and willing to worship them, just because I'm impressed by them doing things I never could?  Am I some medieval peasant, confounded by a time traveler with a flashlight and thinking he's an angel?  If I am wrong, I ask that you correct me.  If my categories are incomplete, what am I missing?

125
Even someone who bought the game, only to play it for half an hour, and then never touch it again has supported the development process. Why are you so adamant that each purchase must be enjoyed and experienced fully? It's just a product at the end of the day, everyone will have a different approach and value out of said product. You're free to praise the game and voice your opinions, but saying that buying keys is not an option for the financial support is straight up delusion.

I didn't say any of that, I said that each purchase THAT I PERSONALLY MAKE must be intended, BY ME, to be played.  Your example of somebody playing it for half an hour would be perfectly acceptable, the rest about "must be enjoyed and experienced fully" is something you made up and projected onto me.  I specified that I don't judge anybody else for doing it differently.  It's not a "delusion", it's my personal ethical structure.  I apologize if you misinterpreted my statement about ethics to be universal, but I think I was clear enough that I was talking about my own personal policy.  Buying keys FOR ME PERSONALLY is not an option, I don't have a debit card, bank account, or a phone at the moment and I'm not inclined to fundamentally change my lifestyle no matter how much I like a video game about space ships.  What I do have, is a stack of hundreds, a stack of envelopes, a stack of forever stamps, willingness to contribute, and the frank admission to myself that I'm not going to live long enough to spend the money I have in my wallet right now, let alone see the finished StarSector 1.0 come out and play it.  Here I am working two jobs like a chump, and I don't even need one, I could retire.  As long as people are willing to pay me to do a bunch of stuff I'd do for free and call it a job, I'm willing to share the wealth with my favorite content creators that have made those games and videos and music that brought enjoyment to my life these past decades.  If the development team of my favorite videogame can't or won't meet me halfway, that's unfortunate, but Alex isn't going to be rich or poor based on my little contributions or lack thereof.  If Alex doesn't get my hundreds, then modders on his forum who read their PMs will get extra.

126
Alex is fine with people buying copies they don't intend to play.  I just said I don't judge people for that but I don't do it myself.  Some people buy entire rooms full of action figures or Funko Pops or Beanie Babies that they don't ever play with.  I don't do that myself.  Literally everybody I ever had that I called a "friend" that would want a copy of StarSector has one, all both of them.  I'm not convinced either of them ever played the game, one of the guys is all into MMORPGS and the other guy doesn't play any games with violence in them, but when I bought copies I honestly intended them to be played.

If I was a YouTube guy, I could buy a hundred copies and hand them out to my "fans".  I'm not a YouTube guy, my long rambling posts on here is basically my entire social media presence.  I could buy a hundred copies of StarSector and post key codes in random YouTube comments, but posting that where it's not wanted makes me no better than those spambots that infest the forum.  To whoever is the lucky chump that sees the comment first and gets a free copy, yeah, that guy got a free copy (if a spambot doesn't harvest the code first) but then the message is still there and thousands of people will see a spam ad that doesn't work.

I.  Here.  Care.   About gaming the system of best sellers, that's why I said that.  Everybody here but me probably has a phone, if Alex said the best way to support StarSector is to tweet #StarSector or text "StarSector is the best" to such and such a number or mention the game on your Tiktok I wouldn't do those either.  What I am trying to do is to make a cash gift or donation, as it might be, and then if Alex wants to buy a dozen copies of his own game in his name or for that matter in my name, I don't care, he could donate it to Pather radicals or the Andrada re-election fund for all of me.

127
^Dude that is total nonsense, how could Patreon steal money from anybody?  They take contributions, and they only take what you give them, it's not like they sign people up against their will.  When my dad was using Patreon for his cancer treatments they certainly dealt with him a lot more honestly than the VA did.

StarSector deserves to succeed because millions of people enjoyed a great game, not because hundreds of whales bought hundreds of copies each like some kind of modern-day Dianetics scam.  If Alex had a PO box or continental mailing address posted on this forum, I might send him a stack of hundred dollar bills in an envelope, but I can only play one copy of StarSector per computer and I only have one computer.

I would like a way to directly contribute financially to the game's development as well.  Buying lots of keys is not an option.  If you personally want to do that, fine, that's your privilege and I won't judge you.  I wouldn't do that.  Some people turn Cotton Livewell's DNA over to the space cops, I don't judge you if you do that in your game, but I don't do it myself.  I don't "game the system" like that, I won't be a part of rigging sales numbers.  All of the copies of StarSector I have bought were intended to be played by myself or close friends, not as part of a rig-the-bestseller-list scam.  It is good and right and proper and ethical to contribute to Alex's financial success.  It is unethical and improper to inflate sales numbers by buying products never intended to be used.

Alex, or any employees that read this, every YouTube reactor has an address so their fans can send them memorabilia or even financial contributions.  I assure you with 100% absolute knowledge it would be worth your time to create a topic that says, "Want to send Alex and the team something?  Contributions, packages, and sweet fan merch can be sent to PO Box StarSector Command HQ, Jangala, Corvus Sector 999999" or whatever.  Whoever creates that topic, I can promise you for a fact that the one minute you spend posting that will be the most financially profitable sixty seconds in the history of StarSector development.

128
Suggestions / Re: Swarm-style ships
« on: April 08, 2023, 08:47:09 AM »
I'm playing a modded playthrough that has something like what you're looking for.  Hazard Mining adds a bunch of Derelict and Remnant hulls so there's two or three different ship types for each class, but it also adds a couple of alternate Derelict factions.  One of these, the Mess, does in fact create hundreds of weak, suicidal drones and fighters in a matter of seconds and they do have a splitting mechanic like FooF described above.

It's a great change of pace from the vanilla Derelict battles, but it also shows WHY vanilla doesn't have huge swarm battles, the StarSector engine really can't handle thousands of small ships each with their own targeting and weapons, at least not without the player having a really beefy video card and CPU.

129
Right, but even as someone who knows this game pretty well, the ultimate benefit of Hardened Shields wasn't made apparent to me until I did the math. I was expecting it to be quantitative, not qualitative, if that makes sense. In a roundabout way, Hardened Shields is competing with Resistant Flux Conduits because dissipating hard flux faster and preventing EMP damage is really what you're getting. That said, the qualitative difference can be significant, as others have pointed out. An additional 3,000-5,000 flux, even at maxed vents, can add anywhere from 1.5-3 seconds of vent time, all other things being equal. A couple of seconds is an eternity if you have to vent while under fire.

This is my philosophy.  RFC is the only hullmod that's more of a must-have, take every time, no-brainer pick.  To me, the ideal player-piloted craft vents all its flux in exactly one instant and is ready to get back to the fight as quickly as possible.  Even with the nerf, every ship I pilot in the current version is going to have Hardened Shields, if I have the OP to spare for it.  Hardened Shields doesn't compete with RFC for vent time reduction, it complements it.

I only put capacitors in phase ships, and not all of those, or when I have a few OP left after a build and nothing else worth fitting in.  To compare Hardened Shields to Flux Coil Adjunct?  I'm not flaming anybody or disrespecting their opinion, but that is bizarre and incomprehensible to me.  More capacitors has the upside of being able to fire your weapons for longer, but then you pay for it with the longer vent time.  Vents have no comparable downside in combat.

130
I'm not entirely familiar with Lem's works.  I've naturally read and seen Solaris, and I have a few of his novels.  Somewhere around here I have the two collections of short stories about the robot universe and a collection of short stories called "The Eighth Voyage and others" which only has the title Lem story.  He's got some amazing quotes.  Most of them I shouldn't post here, though, because they could be seen as offensive to either my fellow posters or real-world religious beliefs.  How about that one about being a visionary instead of a mirror?  I may not write great literature, but I flatter myself that I've managed to think thoughts no other person has ever thought before.  Now whether they're strictly speaking WORTH thinking, we'll work on that next decade.

Playing back through Rule The Waves and resolving to actually get good at it this time, somebody told me that they had written a strategy guide to that game as real world milhist.  It was a joke, but it was also true.  I read Castles of Steel and Dreadnought by Robert Massie, and those made me understand the actual real-world military theory that StarSector's gameplay is based on.  They were also informative that the feeling I get seeing some amazing ships in a mod faction's fleet and thinking, I WANT THAT AND MY LOYAL CITIZENS WILL PAY ANY PRICE FOR ME TO HAVE ONE, that's not new, irresponsible player character faction leaders have been feeling that for centuries.  More importantly, I know what, and why, is a battle line.

131
General Discussion / The redacted used to work, well it don't work now
« on: April 07, 2023, 03:44:09 AM »
I'm with you there.  I'm not quite as old as Vorpal+5, but when I bought StarSector (it was advertised to me as StarFarer but by the time I bought it they had renamed it) it took me a week to grow enough fuzz on my face to call it a beard.  Now I have more grey than brown in my beard like a dwarven thane and D-Mods on all my joints and half my internal organs.  If you got Clamavi De Profundis to cover that one Warren Zevon song that the title is mostly cusswords that would near about be my theme song.

Cool stories, bro, any of them true?
I've been blown up more times than Kurt Russell, taken more baths in toxic chemicals than the Joker's entire love life, and fought more dangerous wildlife than your Monster Hunter character.  I don't believe there's anything on four legs or zero in this entire state that can kill me if I see them coming, and that includes the imaginary beasts out of horror flicks.  That said, I've been lottery-winning-twice-in-a-day lucky to have survived this long, sooner or later I'm going to jump off the tractor in the tall grass and land on the biggest rattlesnake in the county instead of five feet from it, or when I get run over by the tractor it's on hard red clay instead of soft swamp mud and I get ground to a pulp instead of just some badass bruises, or the next time I fall ten feet headfirst onto a big boulder I crack my skull open instead of just getting a cool scar, or the maestro of Monsanto plays its final solo on the tangled strings of what's left of my DNA, or, or, or...
[close]

I honestly believe it will take another 5-6 years before StarSector 1.0 comes out, and statistically, I'm not going to live to see it.  Regular humans get threescore and ten, I read that in a book somewhere a long time ago, but Florida Mans are old if they get to 40, and I passed that years ago.  I don't hold it against Alex, he's got his vision and he doesn't want to compromise it.  How many days of my life were better because while I was wearing out my joints hammering T-posts in the hot sun I got to think about how when I got home I was going to throw a beatin on them Templars and get some of those cool overpowered weapons?  Now we have overpowered unfair bossfights and mod weapons that break vanilla balance in half, in vanilla.  I don't even hold it against Alex, I paid him 20 bucks and if I consider ten cents an hour to be a good fair price for entertainment, I honestly owe him a couple hundred more dollars.

Pure Lunacy He Almost Certainly Unironically Believes
Take your time, Alex.  I got all kinds of plans and I'm learning more all the time, this life is not the end.  I already died once, when the roof fell in on me in that damn hurricane cleanup, and I came back because I had unfinished business with The Radiance in Hollow Knight and the Reaper in Subnautica.  I'm GOING to play 1.0 if I look like Uncle Frank while I'm doing it.  There's going to be some empty house with a Windows 7 PC playing StarSector 1.0 even though the computer's not plugged in and if you listen closely, there will be a ghostly voice saying, "wooooorth the waaaaaiiiiiit......"
[close]

Even if it takes 4-5 more years you'll be functional enough to enjoy the game.

I wish I could be sure about that.  When I heard of this game, my minimum reliable perceptual interval was on the order of 1/30 of a second.  Today it's more like a twenty-fourth of a second.  A couple of years ago, I resolved to buckle down and finish some unfinished business.  Among other things, I finally beat that Sword Saint Isshin fellow on Sekiro, it took me a couple of days and it left sunburn on my brain like arc welding without goggles would do to your eyes.  Ten years ago, it would have took me a couple of tries and I would have wondered what was all the hype about.  Five years from now I wouldn't be able to do it if you offered me a million dollars, honestly don't know if I could do it today.  I'm not even going to try, I've got an appointment with these Draco fellows from the HMI boss factions.  These punk bloodsuckers have had it too good for too long.

Not gonna play games today, they pull my plug the picture fades
I had a dream about the end of StarSector.  I dreamed I was playing 1.0 and at the end of the story there was this thing that was basically Warning Forever, but he was Hypershunt blue instead of green.  That was the worst nightmare I had all year, I woke up with tears in my eyes, not because he was so scary, but because in the dream I was no longer worthy to face the worthiest adversary ever.  You know what Hell is?  I'm not scared of barbed wire or hooks or blades or flames or swarms of stinging venomous vermin or snarling toothy creatures, that's my day at work, not my eternal punishment.  Hell is knowing that Ultra-Redactoid Warning Forever and his five cousins is at the end of my videogame, but I'm not man enough to face them anymore.  Hell is admitting, "well these days the CPU pilots do a better job than me, I don't control the ships myself, I just set the battles up and watch them happen.  Back in my day, ballistic weapons used to run out of ammo and I'd solo a whole system defense fleet with a Tempest, took me a half an hour, man, those were the days."
[close]

132
General Discussion / Re: Ship's engine stalls while shield still up?
« on: April 04, 2023, 10:25:51 AM »
"Quantum Disruption", my bad.  And it does not actually cut off the engines, but when it knocks down your shields all those ships surrounding you are instantly doing damage to your systems and turning your engines off.  Every time I experience what you described in your first post in combat, it's because there's a Harbinger somewhere around.

If it happens at the beginning of the battle and you know it's not a CR-related malfunction, I've seen a behavior when the fleet is joining the battle and the ships are boosting in, if a ship's path would make it crash into a large asteroid, it will stop boosting.  If this happens to your flagship, you don't have control for the first few seconds until everybody else is finished with their boost and your ship is no longer moving forward but you won't be disabled and you'll still have control of your shields.  That's as close to what you're describing as I can think of.

133
General Discussion / Re: Ship's engine stalls while shield still up?
« on: April 04, 2023, 09:47:48 AM »
(Deleted talk about the Apogee having a 360 degree shield and Ions going through shields)

One preventative measure is the hullmod Reinforced Flux Conduits.  This is already one of my favorite hullmods just for its primary effect which is to make your ship vent faster, but it also adds some EMP resistance to your ship systems so it takes more EMP damage to disable them.  I don't remember without booting up the game whether it's 25% or 50% resistance, but it's noticeable.

(Dang, beaten while I was typing.  Okay I'm going to respond to that too.)

That guy who posted just now, by the way, that is Alex, literally the main guy, the programmer of the game is taking the time to answer your question.  Best customer service in all of videogames.  That said, let me contradict the creator of the game on his own forum and defend the mathsoul abomination.

If you're sure it's not Ions going through your shields, the ChatGPT could be right.  There's a destroyer, I seem to think it's the Harbinger, it has a "system disruption" attack, I'm fairly sure it shuts off your engines and I know for a fact it works through shields.  There's a distinct visual effect if that happens, so you should be able to tell if it's that attack specifically once you know to look for it.

134
Discussions / Don't Have A Good Day, Have A Great Day!
« on: April 03, 2023, 07:05:17 PM »
Dude, what is your deal, you don't have to write ALL the words!

Well I don't have to NOT write all the words either.  Okay, I got this new job, it's not forever, but for the moment.  You know how in the movies there's that one guy, some country type dude in a rural area by himself, and he hears a noise like he never heard before.  So what does he do, he goes out to the barn with a flashlight.  Not a shotgun or a hunting rifle, not a tactical kevlar suit with an assault rifle, not an armored exoskeleton with integrated rotary multibarreled plasma cannons and smart targeting, a flashlight.  He walks out to that barn and he hears a weird noise so he shines the flashlight around and says something like, "hey, whut the hell is makin that sound?  You better show yerself."

All the people in the audience are like, oh man I would be GONE, like hell you would catch me going out there alone, dude get OUT of there nobody else even knows where you are, call somebody, bring a gun, something!  Why would you DO THAT?!?  Ugh I can't stand when people act so unrealistically, it breaks my suspension of disbelief, this movie sucks!

That's me.  That's my job.  I do that stuff like Aquaman talks to fish.  I got this old grandmotherly lady that I did some maintenance work for, and she has to go in for a bunch of medical treatments but she wants to still have all the cows and chickens she had when she started the treatment.  Or maybe, hopefully, more.  But there's all these coyotes and rattlesnakes, well, they feel the exact opposite.  So my job is housesit the farmhouse and stand guard on the barn and the shed and the coop.  I'm working hard, all the hours I can manage, sitting on my butt and looking out the window.  When I'm on active duty, I have to be vigilant, so I can't get really involved in a videogame that demands intense concentration, but I can sure sit in front of the computer and type my thoughts on the forums and hopefully some of them may be of amusement or interest to other bored schmucks.  And if I type a bunch of long meaningless bullcrap of no interest to anyone it is still a tribute to the Algorithm.

Near about every night, I hear some noise that ain't like no noise I ever heard before.  If I'm feeling nervous (maybe I'm literally watching a horror flick where this exact thing is happening on screen), I may go armed with a flashlight (I'm not talking about standard Astra Militarum Imperial Guardman issue neither, I'm talking a keychain Maglite), if I'm feeling brave I will probably just go.

I'm self-conscious about being that character in that horror movie every time.  I can imagine the audience, or even my favorite audience viewpoint characters from my favorite movies, heckling my decision-making skills to not pick up a gun or at least like a hammer or a shovel or something.

As a small child, I saw a movie, I didn't know how formative it was to my cultural and moral development until I rewatched it as an adult.  This movie taught me two important things.  The first thing, is, there are RULES.  Anything you don't know, you CAN know, you just have to learn how it works.  There are rules, and a small child can understand them, let alone a grown adult.  The second thing is the second one of those rules.  It was specific to the movie it was in, but it's also general to the Real Life Cinematic Universe.  That rule is, the horrors of the unknown, the abominations of the imagination, can be vanquished simply by turning on the light.  I am referring of course to the Gremlins.  I don't care how small or helpless you were when you first saw that movie, you were Rambo compared to that little dude Gizmo, and when it counted even that cute little furry critter would man up and get down to business if he had to carjack a Barbie Corvette to do it.

As an adult, I read a book, and I knew instantly as I read it that it put in words something I had known emotionally since I could call myself an adult.  Everybody remembers the Red Dragon saying DO YOU SEE, but to me that's only like the tenth most memorable bit of the Red Dragon.  To me, the best bit of the Red Dragon is the moment the personality of the Dragon is born, before poor abused terrified little Francis ever sees that painting, the moment a frightened little child realizes, "I am not afraid of the thing in the dark.  I am the thing to fear in the dark."

Why do I need a gun to go out to that barn?  Do they got a pirate armada out there?  There any Remnant Ordos out in that barn?  I would need guns for those guys.  I don't need a gun, I'm armed everywhere I go, this thing between my ears is registered as a deadly weapon.  Whatever is out in that barn better HOPE it vanishes when I turn on the light, because I am higher on the food chain than anything in that barn, and that food chain was forged before ever a smith pounded rocks into metal.  I am Beowulf, I am Gotrek The Slayer, I am The Crocodile Hunter with a 10% less goofy-sounding accent and the sense to stay the Hell away from stingrays.

It's unthinkable to me to actually do like the horror audience is calling at me.  "Man them ain't your chickens, you must be some kind of stupid to go out there and die for another man's chickens, he could get more chickens!"  Naw, man.  Even if they're not mine on paper, if I'm being paid to take care of them, those chickens are MINE.  Just like the crew in my videogame fleet, they're MINE and so I care about them.  MINE is not about possession, it's about responsibility, and whatever that strange noise is, I'm responsible for protecting what's mine since it can't protect itself.

99% of the time, that strange noise is a rattlesnake trying to get in the chicken coop or a squirrel in the feed bins or at worst a coyote trying to mess with calves.  Once in a great while I will see something truly unearthly that makes me think for a second I have got over my head and I'm really in a horror flick.  Then when I turn on the light it is a barn owl or a strangely-colored possum.  If I ever run into something that doesn't consider a round-pointed shovel to be optional overpowered mod content that breaks vanilla balance, well, you will be spared ever reading another of my long-winded posts.  If I run into a werewolf with a chainsaw or a clown demon in a hockey mask or one of them tornado-assed cloudsnakes, I'll see if I can get some photos and post them on here for you jokers.  Really, I give myself better than 50/50 odds against any of them, because I've seen all their movies.

Anyway, my point is, I'm getting nearly full-time employment to sit in front of my computer and specifically NOT play video games or watch movies but do anything else that I don't mind being interrupted.  If I can't rack up credits in a double bounty system maybe I can rack up some words to amuse you or knock Alex a couple of points up on the Algorithm.
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I will mash the overlong stuff up in spoilers by subject though.

@Xeno

As far as Star Trek goes, I'm a Picard man from way back.  As a small child, I liked anything remotely sci-fi with no discrimination, but as I got older, I found that I liked the Next Generation stuff better and the Classic stuff less.  There's a couple of entries in the Next Gen that I feel hold up as good today (dated special effects and all) as they did then.  And without getting hateful, let's just say that I find the non-Trek related things Picard's actor does to be far more noteworthy than anything I can think of by the other guy.  Which makes me proud and which makes me embarrassed, Professor X or the Solo Album?

I do have a Trek-related confession that would get my journeyman license revoked if the Bureau found out about it.  I recently, in the year 2020, watched Galaxy Quest for the first time.

Regarding The Thing, I'm not sure what you mean by the flamethrower stunts looked impressive, they were all real.  It wasn't like they added stuff in post back in those days.  They might have used a propane flamer and let you think it was a jellied flamer, but all the flames were entirely physical.  That one dynamite explosion was real, where Mac throws a stick of dynamite into a fire, just Kurt Russell surviving an explosion at medium-close range and being glad they got the shot the first time so they didn't have to do it again.

Regarding the environmental concerns, they drag trash out and burn it right now in rural areas.  Where I'm at, it's not illegal to burn trash outdoors outside city limits unless there's an orange or red fire warning from a drought.  In the summer, a lot of the farmers around here set their pine woods on fire on purpose to burn off the underbrush, so then there's not uncontrolled wildfires during the dry fall season.  I'm out here looking at woods blazing aflame all proud like, "I did that."  Not literally right this minute, but like two years ago at a different job.  Why am I riding around on a four-wheeler with a flamethrower?  I'm not auditioning for the Mad Max sequel, I'm practicing responsible environmental stewardship and wildlife conservation.  With a flamethrower.  The Fish and Game people and the agricultural inspectors know about this and they don't disapprove.  If I'm not spraying DDT or dispensing sheep dip as a cure for respiratory ailments they could care less.

Gas Town Racetrack Five Miles Long
https://imgur.com/AdQeXMZ
This is not actually me, it is some random guy I saw on the Internet, but it's close enough that you get the idea.  My 4x4 is green and I had a fuel tank strung on the front instead of the toolbox and I had the flame wand in my left hand instead of mounted on the vehicle.  Also I was wearing a blue baseball cap instead of a hard hat.  In 2021, there were a few weeks in the summer that I made more hours doing this than any other job.  They PAID ME to do this like you get paid at your job.  They coulda tricked me into paying them if they told me it was a Fury Road LARPing event.
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Dune
I've read, what, the first four books in the series?  I saw the oldest Dune, the one with Bowie, and I could have sworn there was a TV series in the late 90s or early 2000s that I saw when it was new.  Sometimes I have these insufferable nerdlord nitpicks about something that keeps me from fully enjoying a franchise and I voluntarily confess to being an insufferable nerdlord about the Dune shields.  Everyone that cares about Dune has had the argument already, and I'm not trying to harp on endlessly, I seriously don't want to troll Dune fans, but it's like Star Wars and 40K have better narrative justifications for swordfights on a battlefield where accurate firearms and autonomous drones exist.  It's not even that I can lead an army of neanderthals or Roman irregulars to beat a Dune-shielded army, it's the suicide nuke thing.  The idea of an invention that destabilizes society to that extent is more horrifying than all their AIs and personality recordings.  On one hand, it's useful protection during squad-level combat actions from nearly all projectile weapons, the 25th-century version of Kevlar, on the other hand it gives every Pather or lunatic with a grudge an RNG suitcase nuke.

It's a shame, and I know it's my problem, not the franchise's problem, because the books that I read did have a lot of interesting things to say about the moral and social implications of AIs and personality recordings and artificial life extensions and transhumanism and whatnot.
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John Wick
Now I am all about any movie where some kung-fu badass has a ninja fight with fifteen goons with once and kicks all their asses even though the goons have body armor and machine guns.  I am all about some amazing stunts and some stunning sets and mastercraft camerawork.  My own personal theory is that the estimable Mr Reeves saw that one Saturday Night Live skit that was a meme for years where Tobey Maguire was like "I know Kung Fu" and he was so mad about it that he went up in the mountains and trained with ninjas and took special ops courses with Jason Bourne type dudes and came back a legit kung fu badass.  The major flaw in my theory is that Mr Reeves doesn't seem like the sort to get that mad about anything unless you kicked a puppy in front of him but he definitely put in some serious work between the original Matrix Movies and the modern day.

But once again, there's this insufferable nerdlord hangup on my part that ruins the entire franchise for me.  I would notice this even if I had only read one book of ancient mythology or read one comic book with wizards in it.  But like John said to the Terminator, "all of them, I think."  I know what the [REDACTEDING] Baba Yaga is and I know the Baba Yaga ain't no [REDACTEDING] boogeyman.  This ruins the entire greater John Wick mythology for me, I could watch a ballet of violence all day and preorder the DVD of the sequel, but I don't care the slightest bit about Al Swearingen's Assassin Hotel or the guild of assassins or the secret world or any of that.  If they would keep making John Wick movies that were just about this dude doing a kickflip McTwist double 360 reload melee kill on five guys at once, I would love them, but they want to have this whole John Wick franchise when I only care about John Wick.  I have only seen the first two.

There's this other Keanu flick that is right up my alley, and nobody has ever heard of it.  Off the top of my head, the best movie I want to put on not only for spectacle but for style, is The Man of Tai Chi.  This guy Tiger Chen trained Keanu for The Matrix so to pay him back once he became a big time star and could direct his own pictures, he made his own flick where Tiger is the main character of a Mortal Kombat tournament where Shang Tsung is using reality TV instead of evil magic to try to force Tiger to use his Tai Chi Peace Fatality.  As a director, Keanu's command of the language of color and motion and light and violence is impressive, and I have to wonder how much of his own stunt work he did.  The Man of Tai Chi is not trying to get me to care about their franchise, they already have that and it's called all the classic kung-fu flicks since forever all the way up to Kung Fu Hustle and plus all the classic kung-fu videogames since forever as well, or at least a fair few of them.
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@Mortrag:

About the books, well, you didn't give me any titles to work with so I'll just come up with my own.  You're reading my novel on autism right now.  The only physical paper book I've read lately was a collection of Michael Shea short stories.  I heard they turned one of my favorites by him, The Autopsy, into a show, but I haven't seen it.  I thought having read that story that Shea was attempting to depict nonhuman intelligent life, but then I read the rest of his stories and I realized that is just how that dude thinks.  That little sucker is the most terrifying and evil plate of spaghetti in literature as far as I know.

About the politics, I don't know of any discussion on here but it's not banned.  Surely you can't get in trouble for mentioning without even saying how you feel about it.  I'll go a little further.  Without making any partisan statements for or against any real-life side or explicitly mentioning any real-life events from the past half-century, I will say that my father came to America as a small child, an immigrant from Latvia.  So I do have some relatives in that region and I do have some strongly partisan feelings on that real-life issue which I shall not bring onto the forums, there are literally millions of places on the Net more appropriate for that.  However, I can talk around corners and in fact explicitly relate it to StarSector.

Real Live Politics And Imaginary Moral Horror

In my life, I have spent a lot of time playing videogames.  At this point, I have probably spent more hours playing StarSector than any other video game.  StarSector is the greatest video game ever and it's not even done yet.  There's media that attempts to make you feel complicit in evil acts it depicts.  Cabin In The Woods, Funny Games, Spec Ops The Line are three examples I assume anybody is familiar with.  But what those entries play at, StarSector does for real.  Something with a linear story, I can watch Cabin In The Woods or I can not watch it, I can finish Spec Ops or turn it off, but whatever I'm supposedly "complicit" in has been chosen for me.

My latest campaign included the Xhan mod and Alfonzo's modset.  Both of these mods have unfair overpowered optional bossfights in remote reaches, Lovecraftian abominations that violate not only the laws of physics but question moral precepts as well.  Now these bossfights naturally have some sweet loot, plus I'm always wanting a challenge in a video game and I've beat the vanilla bossfights a dozen times each, more for some of them, so naturally I fly out to the corner of the galaxy and fight Cyborg Cthulhu.

Man, that guy's hard, I got my face kicked down my throat by that guy.  Oh well, I'll come back once I get a flawless nanoforge and about six battleships.  Okay let's try it again a few hours later.  Man, that guy's still hard.  Reload.  Man that guy seems impossible.  Reload.  Good Lord how do you even damage this guy?  Reload.  Okay here we go I got this, what if I lead with my flagship and th-  Oh never mind.  Reload.  This time we got 'im for sure.  All right, got you.  Sweet, I got both of the Gravity Blasters to drop this time.  (But with more cursing.)

That's how it is to me in real life.  I know that thing can be beat, it's got hull points the same as anything else, everything has rules and once you figure out the rules, it's not scary, it's just beautiful and you may feel sorry for it or not while you kill it and then you get sweet loot.  (I feel sorry for rattlesnakes and not sorry for Thousand Eyes.)

I just straight up have a moral exemption for fictional acts performed in video games.  Good thing, too, or I couldn't look myself in the eyes when I brush my teeth.  What does going to fight a Hypershunt let alone the worse things in mods make me if StarSector was real?  Hey there's this thing, and it might just be a powerful product of high technology, but then again it might be a fundamental refutation of all known scientific and moral laws, and I know when I signed you up you thought you were going to keep terrorists and pirates out of the skies of your family's planet, but I'm going to go fight that thing.  It's not like I even know I can win this time, but I know I can win eventually, and I know it will cost a whole lot of casualties and the industrial output of this faction I'm ruling for years, and even though all those lives and money matter to me more because they're MINE, hey, sweet loot in the videogame.  I can get more imaginary crewmen and more imaginary money, it's just a video game.  My faction will replace my losses without me even lifting a finger, I can go make a sandwich and the game will keep going without me if I want.

This isn't even necessarily mod content, it's vanilla StarSector.  You know, this faction is really getting on my nerves with these guys attacking my trade fleets.  I think I'm going to go satbomb their planet, it's not like they can do anything about it and it will stop the attacks, probably.  I know those imaginary pirates have imaginary families on that station, that's why I'm blowing it up, to wipe out all of them, not just the ones attacking my fleet at this moment.  These terrorists over here, I can't ever wipe them entirely out, but I can certainly retaliate for this irritating -2 stability on my main industrial planet by with a few choice precision attacks against their infrastructure and food production.  Serves them right, now they're wracked with famine and the value of my faction's trade exports are up for the next couple of months.  Those millions of imaginary civilians that might be slightly inconvenienced (or die horribly) from my actions, what do I care about them?  They're numbers in a computer, they're imaginary people in a videogame and they're not even MINE.

That guy you see on the news in real-life current events, that guy you hate whose name I'm not going to say, some people think, what kind of person could do that?  I know.  I know this guy Hugo Kaboom in this videogame, he's killed more people and committed more war crimes than that guy on the news.  No, there's nothing evil about this game, you should play it, it's my favorite video game of all time.
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Discussions / And you'll be frozen solid, Mac, when I get to McMurdo
« on: April 02, 2023, 05:23:33 PM »
I saw The Thing growing up about 100 times, but it was a VHS recorded off network TV so it had commercials included, some iconic lines mangled (and not a single one of them in a hilarious way like they do with Lebowski or Goodfellas), and all of the scenes with tentacles, slime, or blood edited out.  Imagine the iconic blood test scene but the blood just kinda appears in the dishes somehow and you only see the giant monster rip out of the chair and not what happens next.  The defibrillator scene just wasn't in the movie at all.  There was dogs in the kennel, and then there was a weird noise, and then there was no dogs in the kennel with no explanation of how.

So I actually only saw The Thing for real once it came out on DVD.  You realize that your nerd card was invalid for like your whole life up until the closing credits rolled.  I guess mine has been valid for almost exactly half my life now.  Not like I'm a license inspector, I'm more in the field applications department.  Next you're going to tell me you haven't seen Terminator 2 or you don't have a favorite Star Trek captain or something.

I'm not going to say that dog is the best canine actor in all of movies ever, but it's certainly the most convincing I've ever seen.  I can generally get a dog to "sit", "stay", "shake hands", "fetch", that kind of thing.  Imagine teaching a dog to act like it's nervous about being seen and also have body language like something that's not a dog.

I used to practice chess on that computer program that Mac claimed cheated him.  The version my dad had on his Apple IIc never cheated me, but I was never good enough that it needed to cheat.  Swashbuckler, Wolfenstein, Wavy Navy, or ESPECIALLY Sun Dog: Frozen Legacy was more my speed.

Major League Spoilers for a movie older than the majority of humans on the planet
Okay, if you've only seen it once, what's your take on the ending?  I formed my opinion on that before there was social media, I'm aware of the various theories about there was gasoline in the bottle because MacReady didn't actually drink any or whatever, I heard something about lights reflecting off their eyes or mist on their breath, but I always figured that both MacReady and Childs were human but neither of them could trust each other and probably were going to sit there until they both froze.  I've seen something about if either was a Thing then they could catch it from drinking from the same bottle, but I'm unclear on how well a biological infestation can be transmitted through subzero liquor, I was under the impression anything over 100 proof was a disinfectant.
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Everybody I see watch that movie says "why do they have a flamethrower?"  I always give them my best Archer, "... ... do you not?"  A flamethrower is thirty bucks at any Lowes or Home Depot gardening department, and most Wal-Marts, plus another thirty or so for the propane tank.  I have a flamethrower and I don't even have blizzards freeze my helicopter to the permafrost, I just sometimes have kudzu and giant fire ant mounds on the same section of fence I'm supposed to clean.  They don't even ID you to buy those in most states. 

Kurt Russell does in fact rule.  He also rocks, owns, regulates, and kicks ass, depending on which movies you're watching.

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