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Messages - th3boodlebot

Pages: 1 ... 7 8 [9]
121
Mods / Re: [0.6.1a] Exerelin - Dynamic Sector and Faction War - v0.61
« on: October 08, 2013, 04:27:22 PM »
So i am encountering an error... i can only guess it pertains to the use of your mod lol.

java.lang.NoSuchMethodError: com.fs.starfarer.api.fleet.FleetMemberAPI.isMothballed()Z
   at data.scripts.plugins.ExerelinBattleAutoresolverPluginImpl.resolveEngagement(ExerelinBattleAutoresolverPluginImpl.java:273)
   at data.scripts.plugins.ExerelinBattleAutoresolverPluginImpl.resolve(ExerelinBattleAutoresolverPluginImpl.java:190)
   at com.fs.starfarer.campaign.CampaignEngine.autoResolveBattle(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.A.super(Unknown Source)
   at com.fs.starfarer.new.øÒÒ000(Unknown Source)
   at com.fs.oOOO.super.new(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)

122
Mods / Re: [0.6a] Exerelin - Dynamic Sector and Faction War - v0.6
« on: September 24, 2013, 12:36:54 PM »
 :'( help guyz!!! it crashes just before the main screen comes up... loads the full bar and quits then gives me this message:

Fatal: Error compiling [data.scripts.plugins.CharacterCreationPluginImpl]
Cause: Compiling unit "data/scripts/world/exerelin/ExerelinUtils.java"

where should i begin trying to fix this??
ive added the pound sign "#" to Bushii Hiigaran and Junk pirates: could my problem lie therein?? will continue on my own for now trying to get it to work.

123
Mods / Re: [0.6a] Bushi v1.0.0
« on: September 21, 2013, 06:29:08 AM »
so i have good news. i tried a little frigate (bushii) in regular combat against the first enemies i came across and everything went smoothly!! apart from me getting annihilated by a superior force... but thats neither here nor there lol. will keep you updated on how its going Gotcha!!

124
Mods / Re: [0.6a] Bushi v1.0.0
« on: September 20, 2013, 06:17:54 PM »
i guess im sol then... i have occasional crashes (which is to be expected in a java based game that is under developed and also has LOTS of code running through it) but its never been as consistent. i load my save. fly to the bushii station. buy either of the 2 destroyers available to me, outfit them and try to run a simulation, and it crashes every time without fail. its really depressing me... im going to redownload the rar and install it again. wish me luck!!!

edit- i think i am having the same problem as criticopulos. it runs fine and i fought enough battles to save up around 30k, then went straight to the bushii system to try out the new (to me) ships. the rest of the story you know already.

125
Mods / Re: [0.6a] Bushi v1.0.0
« on: September 19, 2013, 07:06:58 PM »
hey yall, i really, really wanna try this mod out. i have every single mod i could find thats 0.6a compatible installed, including Hiigaren descendants!! i have to say, i love your work Gotcha!! but to my original mission: playing this mod. for some reason whenever i try to run a simulation with a bushii ship the game crashes. ive yet to try a regular battle, but i have a feeling its not going to work either. any suggestions?? im a HUGE fan of this game (ev nova 8.0 and its not even finished yet!!!!). thanks in advance!!

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