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Mods / Re: [0.97a] SEEKER - Unidentified Contact v0.6.1
« on: March 03, 2024, 02:13:43 PM »I'm afraid that changing the name of the Nova has broken the mod/my save. I get the following error: "Fatal: Ship hull spec [SKR_nova] not found!" Any way to fix this without having to start a new game for the umpteenth time?Two options present themselves.
1. The more reliable AND less time-consuming method (but be sure to make a backup of your saves, before doing the following):
Open the campaign.xml file(s) in question with foXE (www.firstobject.com) and replace all instances of SKR_nova_ with SKR_stellar_
Just to be safe, make sure that 'Case-sensitive' is enabled when doing the 'Replace' (Ctrl+H is the hotkey combination to do so).
2. As Shogouki and A_Random_Dude point out, editing multiple files in the 'SEEKER_UC-v0.6.1' folders is the alternative, but far easier to screw up, since there's more files that have to be edited.