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Suggestions / Re: Hold shift when clicking "add hullmods" to add the recently used hullmod(s)
« on: May 04, 2023, 01:10:01 PM »Same functionality as holding shift and clicking a weapon mount. Would make refitting 6+ ships to a new loadout simultaneously a lot easier. It's especially a pain in the butt with a lot of mods and you have to scroll through 30 hullmods to find the one you want. So for example if I just put flux conduits and expanded magazines on the last ship, then shift-clicking on the current ship will attempt to add both those hullmods. Also this same functionality for s-modding would be nice too - hold shift when clicking the s-mod button to instantly s-mod the last s-modded hullmod(s). (if present)Don't think this would work too well with hullmods but I agree that I would like to see something to make mass adding hull mods easier, especially since custom variants/ autofits don't carry over between saves