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General Discussion / Re: Calculating the distance between systems in sublight
« on: June 04, 2021, 03:31:02 AM »
You don't seem to realize you're switching between two different scales when you jump to hyperspace.
Starsector 0.96a is out! (05/05/23); Blog post: Wormholes and Sundry - Getting Around the Sector (08/31/23)
a game that's "supposed to be played ironman"
I do not accept your premise or suggestion of underlying data. The people who don't speak up get spoken for by those who do and that's what this is.
Story points may have a ton of uses, but many of them are frivolous. Those that permanently powerup your character and have no other way to do it (use on s-mods, colonies; don't waste on historian when player can raid for blueprints instead) or those free in the long run (officers, run from fight, recover your ships) are the best uses. Thus, the execution of story points is that of currency, and no amount of embellishment will change that reality. Basically "You Require More Vespene Gas" trope.