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Mods / Re: Project Ironclads TC 8.0 (12/11/2014) [0.6.5a compatible]
« on: November 12, 2014, 08:21:53 AM »The amount of XP is, however, quite odd as i tuned down the XP per profit considerably.
This is the result of selling approximately 200 thousand units of food, though. Might want to look into the separate markets or perhaps remove food shortages altogether, since they're bound to cause these kinds of problems. As for the surplus in food and stuff, there is certainly way too much of some stuff everywhere. Vostok in my save has approximately 2 million food and organics, and this is after I've sold as much as I could be bothered to to the next door shipyard with a food shortage.
There are almost no 1-ship fleets in the mod, so you`ll have to hunt down those with 2-3 frigates. Good luck
*turns into a food trader 5ever*
Kidding. Worth the challenge, I suppose.