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Mods / Re: The TimCORP Mod (Link on first post, CAMPAIGN INTEGRATED,read last post )
« on: March 03, 2012, 09:35:16 AM »
All that spawn point does is spawn a convoy at the location with the destination and interval specified when you set up the spawn. The parts I edited wouldn't stop it from spawning, I just removed the parts left over that weren't necessary or were breaking the script after you took out the different types.
How often they spawn and where would depend on how you set it up in your gen file (or in another spawn point file if that's what you did).
How often they spawn and where would depend on how you set it up in your gen file (or in another spawn point file if that's what you did).