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Mods / Re: BattleFarer Forever [v 0.3]
« on: September 17, 2013, 04:40:39 PM »Most, you got me on Skype right?Yeah mate
Starsector 0.96a is out! (05/05/23); Blog post: Narrative in 0.96 aka Movie Night With David (06/02/23)
Most, you got me on Skype right?Yeah mate
Oh good grief. I go Camping for 2 days and what happens, i miss the release day. Bah oh well it was soooo worth the wait!
oh and side note, we broke the online record!
(Slightly off topic but if you picked up burnout paradise in the humble origin bundle it is possible to play that game with one hand you just need to rebind some keys.)
I like the idea of a hullmod that allows slow movement if out of fuel. It would be expensive in OP and not something that is automatically tossed on, like an ITU. The Bussard Ramjet or a Solar Sail springs to mind.
there should be a hullmod that allow you to burn your personnel into fuel !
...
What ?! i dont care about those monkeys, my ship is more important. Decompose them into atoms and make fuel with it
I like this idea. maybe have it one of the dialogue options when you first interact with a fleet? fight/trade/hack/run etc. if you choose hack then you've got various options as far as disabling their engines if you're running or lowering their shield efficiency or something