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Mods / Re: Blackrock Drive Yards - !!v0.20 RELEASED!!
« on: January 05, 2013, 02:53:04 PM »
54.1a or 54a? :0
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
That's an interesting idea, actually. I might toy around with it and see how it works, though I feel it might require a fair bit of rebalancing.Aye I could see that requiring a fair bit of rebalancing.
Wait, crap. This just made me realize I didn't add in a skill to increase your command points, which are locked at four.Actually I added that into one of the fleet skills and set it to +900 ><. Was actually going to post about that missing but completely forgot I was the one who modified the CP, rofl.
And lol@ the kartuaa. I don't even want to begin to re-write the burn drive AI code from scratch, so we'll just call this a 'feature'Funny story, I setup my entire fleet as Kartuaas to see if I could ram the enemy fleet to death. Well it certainly worked, but my crew were a bit sad ... in space.