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Topics - Dabclipers

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Bug Reports & Support (modded) / Fatal: Index: 0, Size: 0
« on: March 28, 2016, 12:19:04 PM »
Hello everyone, A few days ago I decided to try out Starsector as it had been years since the last time I had checked it out.  I always run it with mods, so after checking that the game install worked I went to work downloading a few.  Because Uomoz is no longer supporting his mod pack, I decided to run Starsector+ along with Nexerelin.  So, downloaded the two mods along with their pre-requisites and checked to make sure it ran, which it did, then went on to download individual faction mods to run along with the game, they are as follows:

Blackrock Drive Yards
Citadel
Diabel Avionics
Interstellar Imperium
Junk Pirates
Neutrino
Shadowyards
The Mayorate

Here is where the problem lies, after installing the massive amount of faction mods (let's be honest, I probably should have checked to make sure each one works as I downloaded) I now get the error: | Fatal: Index: 0, Size: 0 Check starsector.log for more info | every time the game finishes the initial loading bar.  I tried to find the starsector.log file to post the contents here, but frankly after searching through the Starsector folder for a while I couldn't find it.

I'm hoping that the issues is just that one or more of the mods aren't compatible with the newest version of Starsector that I have, or something along those lines, but it could be something else.  All of the mods and Starsector itself were downloaded yesterday, so that's the version of all of them running.

Thanks for the help!

*Edit*  I checked every mod individually and then combined them in an attempt to see which mod was causing the error.  In the end I found that it is unfortunately The Mayorate, which is a shame because I really like the look of those ships.  When that mod is active I get the error message, whereas I can run all the other mods at once with no issues.

I guess consider this issue resolved?  Probably should have done that before posting this thread but oh well.

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Ok, so here are some questions about the setting and other mundane stuff in the Starsector universe that i would like answers to.  I will add more questions if I can think of any.  Using these answers for a project/story/other.

1.   What is the name of the starsector equivalent of the internet?  Currently going to steal the term extranet from Mass Effect until given a different answer.

2.   What is the year or cycle or whatever its called in the starsector universe, the current date.

3.   What is the rough travel time of system to system transport, and what does it use?  FTL, Warp, Slipspace, Hyperdrive? Does it take years and cryopods are used for the occupants of the vehicle?

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