Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - banehunter

Pages: 1 [2] 3 4
17
Mods / Re: The Thule Legacy WIP
« on: March 28, 2013, 11:01:11 PM »
the point of the animation is to replace the weapon slot

18
Discussions / Re: Rate the above posters Song/Music!
« on: March 25, 2013, 11:22:43 PM »
8/10

A friend of mine who I was had been going for a while know died in a car accident today, listening to this song just tore me apart.
http://www.youtube.com/watch?v=puu2Enbb4bs made me regret never taking that final step, make your move while you still can bros.

19
The game is pretty damn hard to get the ropes of, but if you stick through it and pick your fights wisely there is no reason that it should be impossible. Try to engage single ship pirate scouts of play or a few missions to a get a hang of flying before you decide that something is indeed impossible.

21
Discussions / Re: Rate the above posters Song/Music!
« on: March 22, 2013, 09:38:25 AM »
8/10 maybe stretched it out to much

http://www.youtube.com/watch?v=mCnJ2_xN2jU

23
Some of the weapon mounts look like they can't even make out of the ships boundaries.

24
Maybe too compensate for the lack of a shield, all ballistic guns are pd? Pretty bad explanation but hey....

25
Mods / Re: (0.54.1a) Shadowyards Heavy Industries v0.3.2c
« on: March 13, 2013, 10:13:56 PM »
Your designs are amazing and really makes me want to start up a new/continue my old ship mod. I'm Looking forward to trying some of your new ships in uomoz's compilation when it gets updated and all that :)
I just checked out some of your work and man it looks pretty damn solid, I would bump the original thread,but that might be a hard necro.

26
thule replaced with updated nomads? Just a shot in the dark

27
Discussions / Re: bored? try this game. also highscore list.
« on: March 09, 2013, 05:31:27 PM »
So thats why a little later into the game there seems to a general lack of kamakaze jets

28
is 17.1 going to require that lazylib thing?
Yes

29
Discussions / Re: bored? try this game. also highscore list.
« on: March 09, 2013, 04:23:44 PM »
The game heavily dislikes you getting past the score 2000 without layering the entire ocean surface in goddamn Yamamotos

Edit: So i checked out the guys who made this and found out a prequel is in the works. tba on whether its gonna be premium or not.

30
Mods / Re: Blackrock Drive Yards - v0.30
« on: March 07, 2013, 08:15:05 PM »
i quite like the sachumodo, only i feel a heavy weapon slot or a built-in is missing... is this a cruiser?

It will have a built-in weapon. It also has four large weapon slots.
:P

Pages: 1 [2] 3 4