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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Messages - Arumac

Pages: 1 ... 5 6 [7]
91
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: February 25, 2013, 02:46:15 PM »
Here's 2 updates, and a fighter. I appreciate the feedback. Kind of hard to tell if something you created looks good because you've been looking at it for so long, so it's good to get a fresh set of eyes and someone elses opinion.

Spoiler

I wasn't sure how I wanted the launch bays, other than long, and up most of he side of the ship. So I added a splitter in the center, and another piece of metal or something on the bottom. I was thinking about trying to add munitions underneath the central splitter, but I dont think it turned out particularly well.
[close]

Spoiler

The updated Raptor, I kept this one cleaner, as it's not a petrified space turd like the other ones. I kindof like the plating on the wings, but Im not sure if I like the engine part, I might completely redo it.
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Spoiler

This is the Arcus air superiority fighter. Basically it's a small blockade runner that had cargo and crew compartments stripped and replaced with a small turret hardpoint. So the gap in the middle is were the extra stuff was, and now there is a much smaller turret mount.
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92
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: February 24, 2013, 08:22:13 PM »
Im back again with some more of my sprites. You may fire when ready, if you feel like it.

Spoiler

My Victory dreadnaught, retouched slightly. Basically, I removed the texture, and added some "roughness" of my own. I also decided that moving the light energy arrays forward to the edge took away from the
round "death egg" look I was going for.
[close]

Spoiler

My Stainless obsolete Carrier. Repaired time and time again, abandoned, and then dug up and put back into service. I seem to have a thing for poorly designed grimy old ships.
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Spoiler

And now for something not old and crappy. This is the Raptor gunship. A frigate with exclusively underwing weaponry (I dont know of a way to get the game to render weapons under ships). Basically an agile and somewhat fast heavily armed frigate.
[close]

93
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: February 15, 2013, 10:19:56 AM »
Ah!

Yea, Im having trouble giving those parts detail while still making them look flat (oxymoron?).

94
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: February 15, 2013, 08:39:34 AM »
The two arcs are there to act like a piece of armor plating between the perceived front of the ship and the rest of the ship. I was going for a different look originally with it, almost like a streamlined chromeish ship, but it didn't look right at all. I've added some noise onto all the flatter pieces to try to give it some more character. Im not sure what you mean by the 3d piece, unless you mean the piece in the center with the slit on the front of it?

95
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: February 14, 2013, 06:57:34 PM »
Here's a retouched version of the other capitol

Spoiler

I dulled the colors drastically, and added some more depth to it, particularly on the central gray plates. Im not 100% liking the colors, but the faction's main color is teal.
[close]

As far as the Victory, I was thinking about the energy arrays being moved forward a bit. The idea behind the Victory is that it's an old hastily designed hull that was ditched and then picked up again by this faction, so I do want to make some design oversights.

96
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: February 12, 2013, 04:20:41 PM »
I've got 2 Capital Ships I'd like some feedback on if anyone would be so kind.

Spoiler

The Victory Heavy Capitol Ship. It's meant to be an old ship that's been retrofitted with modern subsystems and modular weapon mounts. The front center has 3 Large Ballistic hardpoints, then 2 arrays of 8 small energy turrets on either side.
[close]

Spoiler

The Romach Fast Battlecruiser is supposed to be a midline/high tech capitol ship. It's a fast capitol ship with light weapons and defenses, but with a top speed of 90-whatever-the-unit-of-measurement-is.
The front center has fighter bays, and the back center has a hidden large universal turret.
[close]

97
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: December 21, 2012, 06:27:15 PM »
Spoiler


The Diplomat

A converted starbase construction barge. Im not really sold on this sprite for some reason. I would appreciate any feedback I could get on it.
[close]

98
Modding / Question regarding that EMP system
« on: November 23, 2012, 09:34:04 PM »
Hi, Im trying to make a a specialized ship that uses a version of the Hyperion's EMP system as an individual weapon. That's pretty much the gist of it.

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