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Mods / Re: [0.95.1a] Realistic Combat 1.7.1
« on: July 21, 2022, 10:41:34 PM »
Couple questions since I'm away from computer right now:
When weapon range is adjusted to account for jinking, does it matter what the projectile ultimately hits? In other words, if I fire a long range shot against say an onslaught, could it hit the hound just in front of it or would the hound be able to jink it somehow?
Are beams affected by the weapon range adjustment?
Beam damages decrease from diffraction, right? Such that DPS = 1 at the max range limit? Would AI account for this when firing their beams? In other words, would my autofire waste all my burst laser charges before the missile gets close enough for them to effectively deal damage to it?
When weapon range is adjusted to account for jinking, does it matter what the projectile ultimately hits? In other words, if I fire a long range shot against say an onslaught, could it hit the hound just in front of it or would the hound be able to jink it somehow?
Are beams affected by the weapon range adjustment?
Beam damages decrease from diffraction, right? Such that DPS = 1 at the max range limit? Would AI account for this when firing their beams? In other words, would my autofire waste all my burst laser charges before the missile gets close enough for them to effectively deal damage to it?