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Suggestions / Re: Eagle and (base) Falcon remain anemic
« on: December 06, 2022, 12:11:06 AM »
I honestly think that the range disparity between its nose-mounted ballistics and its butt-mounted energies is the main problem with the Eagle. Tweaking flux stats and DP costs does nothing to address this. The alternative is to make the Eagle faster, but we already have that and it's called the Falcon.
The upcoming IR autolance is touted as a "solution" to this but by all accounts it seems to be an anti-fighter weapon with negligible effect on anything larger than a frigate.
If the Apex is getting a range boost for its energy weapons with the energy bolt coherer then the Eagle can too. Being able to match pulse laser or heavy blaster range with its ballistics would IMO solve 90% of its problems, and also serves to make the Eagle more "unique".
All other suggestions just makes the Eagle more similar to existing combat ships. Large mounts? Champion. Better flux stats? Aurora, it's starting to get hard to tell which one's high tech and which one's midline if you just look at their flux stats. More speed? Falcon. Less DP? Might as well slap on some mining drones and call it a Venture.
The upcoming IR autolance is touted as a "solution" to this but by all accounts it seems to be an anti-fighter weapon with negligible effect on anything larger than a frigate.
If the Apex is getting a range boost for its energy weapons with the energy bolt coherer then the Eagle can too. Being able to match pulse laser or heavy blaster range with its ballistics would IMO solve 90% of its problems, and also serves to make the Eagle more "unique".
All other suggestions just makes the Eagle more similar to existing combat ships. Large mounts? Champion. Better flux stats? Aurora, it's starting to get hard to tell which one's high tech and which one's midline if you just look at their flux stats. More speed? Falcon. Less DP? Might as well slap on some mining drones and call it a Venture.