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Suggestions / Re: The currant character sheet discourages and nerfs players flying their own ship.
« on: November 09, 2023, 01:18:54 PM »I already know where these 5 spare skill points are going to for your average optimized player and it sure won't be industry logi-skills. That being said I wouldn't mind to have 4 total capstones across 4 skill trees, level 20 cap does sound nice.
Indeed, of the 8 Capstone skills there are at least 1 I find really desirable. For Combat it really depends on my flagship but honestly not being able to ride my way into combat and effectively take down a few ships myself seems to take part of the fun out of the game for me. For Leadership Best of the Best is nearly always my go-to choice, by no means do I think Armada Doctrine is bad, but I really like having 3 S mods. For Technology, Automated Ships may not be practical for most due to its numerous restrictions, but I like my Nova, I care not that it dies like a bad joke 1/3 of the time, I like it and I want one (besides if I get 3 other capstone skills it will mean I cannot invest any into the Technology Tree and some of those skills as far as I am concerned are essential). And for Industry, it's Hull Restoration, I know DO is way stronger, but I like my ships in good condition, and having them recoverable most of the time without receiving D mods allows me to be more daring and take more risks.