[prelude]
i love starfarer and have, in only two days, spent more time playing it than id admit.
Yet, since i started playing, i couldnt help but feel like i was missing on something. When i came to this forum to read a little, this impression was confirmed.
As such, i wil write the major points of my concerns down here, and ill appreciate any help and tips people are willing to share.
You are, of course, free to share tips and dispense help on topic that arent covered here.
-Chapter 1 : "its like playing pokemon without elemental weakness and non-damaging move" (strategic weaponization)- -assault chaingun
- -light autocannon
- -tactical laser
- -pulse laser
- -harpoon mrm
thats basicly what you'll find on all of my ship, turret on autofire, i take the hardpoints and just run-and-gun.
I know its somewhat paradoxal, but while im (in theory) aware of system weaknesses (kinetic>shield etc). In practice, i cant wrap my head around it. There's some stats in weapons that i dont get and i always end up going for the most obvious choices (see above). salamander mrm's and phase beam are a good example.
(Additional detail) not sure that will help or not, but i have 2 Hounds, 3 Lashers, a Medusa, a Hammerhead and an Eagle. All geared according to the previously mentionned list
[Conclusion] This leaves me wondering, is this just the loadout that suits my wild style, or am i truly missing on the finer, strategic point of gearing up my ships ?-Chapter 2 : "F***ing missile, how do they work ?!" (proper missile usage)This one is a no brainer as im sure a lot of people have trouble with it.
I always avoid missile in general. Harpoons are the sole exception for two reasons
- they have good damage and tracking
- i believe every slot should be filled with something
For me, anything else is either underpowered or too hard to aim (i tried swarmers, that didint work well). My tactics with them will usually be to drop 1~2 when my opponents shield is down. And with the low ammo, that dosent last very long
You will surely understand how baffled i was when i saw an Onslaught build with 4 torpedo launcher on it.
[Conclusion] This is an easier one to solve, im sure i just need someone to tell me more about proper missile usage-Chapter 3 : Hard flux, soft flux, permanent flux damageNo witty title for this one, i just came upon those terms while reading this forum and have never saw them in-game, i have absolutely no clue what theyre about.
I feel tho that this "permanent flux damage" thing might help with the problems mentionned in chapter 1
-Chapter 4 : "Anyone who knows how to fly come over here !" (crew management)That one just puzzle me. I first saw something weird when my ship all had some regular and veteran crew, which all changed when i put my eagle cruiser in first place on the list. All my best crew members were now there and every other ship had the leftovers and the green crews
[Conclusion] Is there a way to choose which crew goes where that im unaware of ?-Chapter 5 : "How primitive, they only have fusion reactors and particle shields" (Low tech vs High tech ships)Another term i saw while reading around. At first i thought it was just a way to categorize Hegemony ships versus Tri-Tachyon ones, but after some thinking, i think it means something else.
Something else that totally escape me.
[Conclusion] Again, am i ignoring stats or details in ships spreadsheet that would further hint about this low-tech/high-tech ship dissociation ?-Chapter 6 : "The plan ? Err...I'll figure it out while we get there" (tactical combat)Another one im having a hard time with, i usually just gear my ship like i would if i played them and then just let them be in combat while i use my own flagship.
I've tried assigning order some times, but it was shabby at best. most of the time it dosent even let me give ship-specific assignment and i have no clue why.
[Conclusion] Nothing to mention here, im just having a hardtime with bigger scale strategiesAnd thats about it. I love this game and im enjoying it a lot, but i feel like i would enjoy it even more if i fully understood its finer mechanism.