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Messages - Dragon239

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46
Announcements / Re: Starfarer 0.5a Preview (Released) - Live Patch Notes
« on: February 14, 2012, 01:58:21 PM »
Wow, this is great. I don't have much to say that hasn't been said, though.
I feel like the Wolf-starter is better than the Brawler (whoops), but that may be just because of my inability to aim the chainguns or control vent well, and my preference to stay at range/use advanced tech :D
Also, I like how you can't overload yourself from firing. I would always accidentally overload myself, not seeing the bar.

Edit: Oh, hey, are the Tri-Tachyon's actually attacking the orbital station by Corvus II (where you start)? They seem to fly...around it, but there are no great explosions, and eventually the hegemony fleet comes back and scares them away.
Until the hegemony fleet is weakened, that is.

47
Announcements / Re: Starfarer 0.5a (In Development) - Live Patch Notes
« on: January 31, 2012, 01:13:39 PM »
Oh, you dirty man.
D:

48
Announcements / Re: Starfarer 0.34a Released - Patch Notes
« on: June 10, 2011, 01:41:06 PM »
.34 is released huh?
Now release .35!
>:|
:D

49
Suggestions / Re: Memorize last selected resolution
« on: June 08, 2011, 12:56:51 PM »
Yeah, I always select it to 1440x900 and window it, but the default everytime is '1680x1050 fullscreen' (my highest reso)
Slightly annoying, but...

50
General Discussion / Re: Starfarer and Steam.
« on: June 03, 2011, 12:32:59 PM »
Yep.
This game is far more tactical than SPAZ. It's all focused on combat the moment, but it's not nearly as repetitive/grindy-feeling as SPAZ is.
A lot of the missions are quite hard as well <_<

51
General Discussion / Re: Huzzah
« on: June 02, 2011, 03:16:44 PM »

@Qloos: I hear you. I like the warroom myself, but imo how much time you spend in it in the full game should be a matter of playstyle. Sounds like you'll probably prefer to play a character with great piloting skills and is in command of a small, elite force. Unfortunately, this choice doesn't come across in missions, for obvious reasons.


For some reason I was worried this wouldn't be possible. I prefer using much smaller forces than the ones given in most of the missions - small as in the forces of 'Turning the Tables'...especially when it's my small force destroying a larger enemy force due to superior skills.
Good to hear that it will indeed be possible to use smaller forces to good effect once the game is complete.

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