31
Bug Reports & Support / Re: Needs to ship with 64-bit Java
« on: April 22, 2017, 11:40:53 PM »Yep.
Ah, in that case, please disregard this announcement haha.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Yep.
27223 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.OutOfMemoryError
java.lang.OutOfMemoryError
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at com.fs.starfarer.util.o0OO.?00000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I feel like Alex missed a golden opportunity to drop an 0.8 release blog post as an April fools joke here.The joke would be that it is real, and it's been ready since January
Beware with the lighting: it comes from the top, not the front. Only the highlights on spheres are sometimes slightly put to the front to make things look better but that's artistic license.
On the left is a light civilian crew/cargo transport, while the right ship is a more military-style combat frigate.
Hey axle, if you still want it to be in the vulture class, here's a thought:
https://vulprokidscorner.files.wordpress.com/2015/09/11951711_10153307945218557_73756186267937361_o.jpg
name it based on the type of vulture. I think the Ruppel or Lappet would be an interesting name for it
"Laicaille” was also my attempt to reference Lascaille’s Shroud from the Alastair Reynolds books
Gave it a go. Beat it with all three ships.