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Topics - EvilWaffleThing

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I am playing a heavily modded game and have a hell of a time finding certain items for missions. Not to mention seeing if a station sells food or not for shortages.
Is there a way that I'm not familiar with to see what a station sells, or at least what system a commodity is sold in, without visiting it?
I know I can look on "prices" in intel and if a commodity has a high/low price it will show up there but it doesn't show me regular priced goods.

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I'm looking to increase my logistics rating past the current cap of 100.
None of the older methods I've seen on the forums seem to work for me so I was wondering if that data is stored somewhere else or if it can even be changed.

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Suggestions / Unarmed shield-generating fighters/drones
« on: June 29, 2012, 07:18:32 AM »
I had an idea I thought was interesting so I figured I'd share it.

A fighter wing that is totally without offensive capability but is instead designed to generate a shield. There are already fighter wings that have shields but these are different. When in close proximity to other (lets call them Phalanx fighters for convenience) Phalanx fighters, the shield will expand and become stronger, as well as disperse flux generated from weapon hits evenly across all fighters contributing to the shield. They can do this with Phalanx fighters outside their individual wings as well so you can generate a really big shield with enough of them. The tradeoff is fairly obvious in that you now have one less fighter wing you can use offensively.

I thought with the Odyssey getting an ability that removes its shield and makes it more easily damaged that these would be an excellent way to keep it safe. They wouldn't be just limited to that either. Perhaps you could have them set up to swoop in to protect ships that are overloaded or venting flux. They could also just escort important ships and add an extra line of defense. That might come in handy when campaign mode is expanded and you have to keep mining and freighter ships safe or are escorting civilian crafts or VIP's.

I suppose you could make them drones instead of fighters too.

Maybe it's a tad odd but I figured I have nothing to lose sharing it.
Thanks to you Alex for making a very fun and addicting game! Keep up the good work!

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