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Starsector 0.97a is out! (02/02/24); New blog post: Codex Overhaul (05/11/24)

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Messages - Nostrodamu5

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Mods / Re: [0.95.1a] Realistic Combat 1.20.3
« on: September 20, 2022, 10:10:10 PM »
The faq says
"Q: Why don't my guns shoot?
A: Non-missile projectile weapon on any ship can fire beyond range of the target selected by the autofire AI of that weapon or, if the weapon is in the selected weapon group, the captain of the ship whether AI or player."

I don't understand the answer. It says that non missiles can fire beyond the range of autofire AI, but how does that help me when my non missile weapons won't fire?

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