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Mods / Re: [0.97a] prv Starworks v28.3 (2024-03-11)
« on: Today at 09:48:47 AM »
In case I forgot to make this infantile comment: I looove the toots and doods the range increasing beam and Bergtagen make.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
0.97a recompile: https://github.com/wispborne/Shadowyards/releases/download/004/Shadowyards_Wisp.zipThank you!
No changes from the previous version.
Hmm, I don't have FPS problems, but the loading time at startup really grinds my gears... does this mod improve that as well?Unexpectedly, yes. I never expected it to do so but it actually does. It's still laughably long with a long mod list but a lot shorter compared to Java 7/8.
reliably detects a trojan on this file...It's clean, see virustotal -> https://www.virustotal.com/gui/file/d6fe04991d39a716509dd1214a99a14e2236c62cc73ce3aa8662d2bd63939a8d