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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - FluffyTowels

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1
Mods / Re: [0.95.1a] Custom Battle Music
« on: March 05, 2024, 04:31:16 AM »
So, does this mod still work perfectly fine in 0.96? That is all I want to know.

I've tried it on 0.97 and it works fine (as far as I can tell after testing for a couple minutes) after changing the version number in mod_info.json

2
Mods / Re: [0.95.1a] Volkov Industrial Conglomerate 1.5.5
« on: January 16, 2023, 07:24:24 PM »
-    Fixed Apollyon's Quantum Lunge instigating funny accidents
A moment of silence for the best bug I've seen  :(

3
you're better off posting that in the VIC thread
Thanks for pointing me in the right direction! I'm bad at understanding the log

4
Getting a crash after retreating from a big fight between luddic church and VIC
Code
960950 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.ai.FighterAI.pickManeuver(Unknown Source)
at com.fs.starfarer.combat.ai.FighterAI.cancelCurrentManeuver(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.o00000(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.cancelDirectOrdersForMember(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.giveDirectOrder(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.giveDirectOrder(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.orderFullRetreat(Unknown Source)
at com.fs.starfarer.combat.CombatState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
Also for some reason the deploy screen gets filled with mining pods that don't exist in any of the participating fleets and don't actually show up on the battlefield

5
Aleste SII you find in the space station you spawn near in the nex armaa sleepers start still comes with a laser blade as it's selectable left arm weapon and it causes a crash when I attempt to change it.

6
Mods / Re: [0.95.1a] Content Unlocking Missions 1.12
« on: September 05, 2022, 07:42:29 AM »
The direct download link is not working. I think the file's name in the release was changed which broke the link.

7
Modding / Re: [0.95.1a-RC6] More Conquests 1.0
« on: August 30, 2022, 06:01:20 AM »
Hey, what about an Epta collab adding a frontquest to the party? Also I like da mod, more Conquests, better!
What exactly do you mean by a collab? I'm fairly new to modding so I'm not very skilled

8
Modding / [0.95.1a-RC6] More Conquests 1.0b
« on: August 30, 2022, 04:48:40 AM »

Have you ever woken up and thought: "Gosh I need more conquests in my starsector."? Is the vanilla conquest just not doing it for you anymore? Well, worry not, my dear friend, for I have created a solution...

Ships made out of conquest's parts!

Now some of you may say they are impractical or look bad.
Some of you are wrong.

The ships
Spoiler
The adorable twins Quon and Cest.


The conniving Con, which specialises in missiles, unlike all her sisters with heavy ballistic integration.


And the ambitions Quest, which traded most of her engines for a smaller frame and a medium composite hardpoint.

[close]

I may or may not add more ships in the future. Feedback is appreciated.

1.0b changelog:
 - removed an invalid character in Cest's variant

9
Mods / Re: [0.95.1a] Nes's SAW 1.9
« on: August 21, 2022, 04:14:30 PM »
Any particular reason for removing the woof portrait? Just curious.

10
Mods / Re: [0.95.1a] Nes's SAW 1.8b
« on: June 25, 2022, 08:47:37 PM »
I see that a few of the added portraits are references to things. I feel like I saw cille somewhere, but can't quite put my finger on it. Could you tell me who she's supposed to be?
You are thinking Delicious in Dungeon
Thank you! I don't remember reading it, but I'll be sure to check it out.

11
Mods / Re: [0.95.1a] Nes's SAW 1.8b
« on: June 25, 2022, 07:35:46 AM »
I see that a few of the added portraits are references to things. I feel like I saw cille somewhere, but can't quite put my finger on it. Could you tell me who she's supposed to be?

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