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Starsector 0.98a is out! (03/27/25)

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Messages - Penny Royal

Pages: [1]
1
I see what you're saying and I did miss this mod as I downloaded the pack for this play through (the last time I played was on one of the AOTD first releases and this wasn't a mod)

But I still cannot find a way to resign my comission...

2
Hello!

Persean League sent blockades & I defeated them, went to talk to Hannan and joined their protection thing were you join them for protection/accessibility and pay 20% tax? but instead 5% directly to Gens Hannan I stupidly assumed this was different from a comission and wouldn't change anything to do with my colonies/faction but now it's all persean league and I have a comission? persean patrols (and ships/weps not my own), jobs, colours, the whole lot, I can still manage them all and profit from them, but it allows me to "cede governorship" and attack my own colonies.

When I decide to renege the arrangement with Hannan it all stays the exact same way they are still governed by me but all persean league and if I go hostile with persean league I lose all the colonies and it says I lose my comission but I never CHOSE to be comissioned nor do I have an option NOT to be comissioned, no matter who I talk to theres no option to not be comissioned... I am basically forced to be comissioned with them, cannot un commission unless I go hostile but then I lose all colonies??? Stupidly I messed up my saves so I cannot fix it that way...

Is there any known cases of this, am I missing something obvious? would really appreciate any help with this...

Smaller issue but it also wiped my colony bonuses I got from beating them and tach/hedge so was not worth it anyway lol

System:
Spoiler
Game: 0.98a-RC7
Java: 17.0.10 (64-bit)
OS: Windows 10 10.0
[close]

Mod List:
Spoiler
Phillip Andrada: Gas Station Manager  v1.14.1aa  [PAGSM]
AI Tweaks  v2.0.1  [aitweaks]
Amazigh's Ship Foundry  v1.4.1  [A_S-F]
AoTD - Dreams of Past  v3.0.2  [Cryo_but_better]
AoTD - Question of Loyalty  v2.0.4  [aotd_qol]
AoTD - Virtue Of Society  v1.3.3  [aod_vos]
AoTD- Vaults of Knowledge   v3.2.0  [aotd_vok]
Apex Design Collective  v1.2.14  [apex_design]
Ashlib  v1.1.6  [ashlib]
Autosave  v1.2b  [lw_autosave]
Better Combat  v0.3.16  [bcom]
BigBeans Ship Compilation  v0.1.98.7  [BSC]
Building Menu Overhaul  v1.1.5  [bmo]
Buns - flag pack  v1.0.1  [nes_buns]
Carter's Freetraders  v2.8  [CFT]
Caymon's Ship pack  v1.2.2  [Csp]
Combat Chatter  v1.15.0  [chatter]
Content Unlocking Missions  v1.14  [timid_cum]
Dark QOL  v2.40  [dark_qol]
Diktat Enhancement  v1.2.2d  [Diktat Enhancement]
ED Shipyards  v2.6.8  [edshipyard]
Everybody loves KoC  v1.05.47a  [Everybody loves KoC]
Flux Reticle  v1.4.0  [sun_flux_reticle]
Galactic Constellate  v1.13.6d  [GalacticConstellate]
Grand.Colonies  v2.1.b  [GrandColonies]
Illustrated.Entities  v1.2.b  [illustrated_entities]
Industrial.Evolution  v4.0.f  [IndEvo]
JaydeePiracy  v3.6.3  [jaydeepiracy]
Kaleidoscope  v1.0.c  [kaleidoscope]
Knights of Ludd  v1.4.0  [knights_of_ludd]
LTA  v0.6.5d2  [LTA]
Larger Zoom Out  v1.1.1  [largerZoomOut]
LazyLib  v3.0.0  [lw_lazylib]
Liminal - Custom, Upgradeable Hullmods  v2.0.3  [liminal]
LunaLib  v2.0.3  [lunalib]
MagicLib  v1.5.5  [MagicLib]
Missing Auxiliary Ships  v2.0.2  [missinghegemonyauxiliaryships]
Missing Civilian Ships  v2.0.2  [missingshipscivilian]
Missing Midline Ships  v2.0.2  [missingmidlineships]
Missing Path Ships  v2.0.2  [missingpatherships]
Missing Pirate Ships  v2.0.2  [missingshipspirate]
Missing Super Ships  v2.0.2  [missingsuperships]
Missing Weapons  v2.0.2  [missingshipsweapons]
More Character Portraits  v1.04  [more_character_portraits]
More Military Missions  v0.4.7  [MoreMilitaryMissions]
More Ship Names  v1.13.1  [more_ship_names]
Nes's SAW  v1.21.SSS  [ness_saw]
Neutrino Detector Mk.II  v1.4.4  [wisp_NeutrinoDetectorMkII]
New Beginnings  v1.5.0  [sun_new_beginnings]
Nexerelin  v0.12.0  [nexerelin]
No Such Organization - Phase ships  v0.4.0  [kayse_phaseships]
Officer Extension  v0.7.2  [officerExtension]
Particle Engine  v0.8.0  [particleengine]
QoL Pack  v1.2  [pt_qolpack]
Random Assortment of Things  v2.6.10  [assortment_of_things]
Refit Filters  v3.1.1  [refitfilters]
SCAV-CO Ship Works  vX-7  [sv]
Second-in-Command  v1.4.4  [second_in_command]
Secrets of the Frontier  v0.14.5b  [secretsofthefrontier]
Ship Mastery System  v0.14.2  [shipmasterysystem]
SpeedUp  v1.2.2  [speedUp]
Stellar Networks  v3.2.1  [stelnet]
Take No Prisoners  v0.17.1  [presmattdamon_takenoprisoners]
The Metelson Federation  v2.0.3  [metelson_release]
Unknown Skies  v2.1.0  [US]
Valkyrian  v3.3.0  [valkyrian]
Vexillographic Menagerie  v1.1  [VexMena]
What we left behind  v4.3.2  [niko_morePlanetaryConditions]
ZZ Audio Plus  v1.2.2  [audio_plus]
zz BoxUtil  v1.2.3  [BoxUtil]
zz GraphicsLib  v1.10.2  [shaderLib]
[close]

3
Seems to work now! Thank you for the help :)

4
I have around 71 mods on a fairly long playthrough for myself (cycle 223) worked well till now, now its going freaky mode crashing mid battle (station defense mission from a mod that sends huge fleets to defeat for a reward), almost feels like its crashing when certain ships spawn as its not super consistant at what point in the battle it crashes, but it DOES crash each fight with this one huge fleet at SOME point (against huge AI fleet vs me + station). Tried messing with basics like ram allocation no fix, disabled the mod assuming it probably wouldn't handle it well and just crashed faster with more errors. Assumed its AI Tweaks because of first error message line (which is copied from what the TriOS launcher tells me).

Would appreciate any help as this is my comfort game away from work and dont have much time to figure this stuff out.


Error code: VVVV
Spoiler
Line: Error message
26611: 307527 [main] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\mods\AITweaks (data/weapons/heavyneedler.ait)]
26612: 415976 [main] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.ClassCastException: class com.fs.starfarer.combat.systems.EmpArcEntity cannot be cast to class com.fs.starfarer.api.combat.BeamAPI (com.fs.starfarer.combat.systems.EmpArcEntity and com.fs.starfarer.api.combat.BeamAPI are in unnamed module of loader 'app')
26613: java.lang.ClassCastException: class com.fs.starfarer.combat.systems.EmpArcEntity cannot be cast to class com.fs.starfarer.api.combat.BeamAPI (com.fs.starfarer.combat.systems.EmpArcEntity and com.fs.starfarer.api.combat.BeamAPI are in unnamed module of loader 'app')
26614:    at DE.combat.weapons.DE_GravitonOnFireEffect.modifyDamageDealt(DE_GravitonOnFireEffect.java:32)
26615:    at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageDealt(CombatListenerUtil.java:38)
26616:    at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageDealt(CombatListenerUtil.java:30)
26617:    at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
26618:    at com.fs.starfarer.combat.systems.EmpArcEntity.doDamage(Unknown Source)
26619:    at com.fs.starfarer.combat.systems.EmpArcEntity.advance(Unknown Source)
26620:    at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
26621:    at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
26622:    at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
26623:    at com.fs.state.AppDriver.begin(Unknown Source)
26624:    at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
26625:    at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
26626:    at com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
26627:    at com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
26628:    at com.fs.starfarer.StarfarerLauncher.main(Unknown Source)
[close]

System:
Spoiler
Game: 0.98a-RC7
Java: 17.0.10 (64-bit)
OS: Windows 10 10.0
[close]

Mod List:
Spoiler
Mods (71)
Phillip Andrada: Gas Station Manager  v1.14.1aa  [PAGSM]
AI Tweaks  v2.0.1  [aitweaks]
Amazigh's Ship Foundry  v1.4.1  [A_S-F]
AoTD - Dreams of Past  v3.0.2  [Cryo_but_better]
AoTD - Question of Loyalty  v2.0.4  [aotd_qol]
AoTD - Virtue Of Society  v1.3.3  [aod_vos]
AoTD- Vaults of Knowledge   v3.2.0  [aotd_vok]
Apex Design Collective  v1.2.14  [apex_design]
Ashlib  v1.1.6  [ashlib]
Autosave  v1.2b  [lw_autosave]
Better Combat  v0.3.16  [bcom]
BigBeans Ship Compilation  v0.1.98.7  [BSC]
Building Menu Overhaul  v1.1.5  [bmo]
Buns - flag pack  v1.0.1  [nes_buns]
Carter's Freetraders  v2.8  [CFT]
Caymon's Ship pack  v1.2.2  [Csp]
Combat Chatter  v1.15.0  [chatter]
Content Unlocking Missions  v1.14  [timid_cum]
Dark QOL  v2.40  [dark_qol]
Diktat Enhancement  v1.2.2d  [Diktat Enhancement]
ED Shipyards  v2.6.8  [edshipyard]
Everybody loves KoC  v1.05.47a  [Everybody loves KoC]
Flux Reticle  v1.4.0  [sun_flux_reticle]
Galactic Constellate  v1.13.6d  [GalacticConstellate]
Grand.Colonies  v2.1.b  [GrandColonies]
Illustrated.Entities  v1.2.b  [illustrated_entities]
Industrial.Evolution  v4.0.f  [IndEvo]
JaydeePiracy  v3.6.3  [jaydeepiracy]
Kaleidoscope  v1.0.c  [kaleidoscope]
Knights of Ludd  v1.4.0  [knights_of_ludd]
LTA  v0.6.5d2  [LTA]
Larger Zoom Out  v1.1.1  [largerZoomOut]
LazyLib  v3.0.0  [lw_lazylib]
Liminal - Custom, Upgradeable Hullmods  v2.0.3  [liminal]
LunaLib  v2.0.3  [lunalib]
MagicLib  v1.5.5  [MagicLib]
Missing Auxiliary Ships  v2.0.2  [missinghegemonyauxiliaryships]
Missing Civilian Ships  v2.0.2  [missingshipscivilian]
Missing Midline Ships  v2.0.2  [missingmidlineships]
Missing Path Ships  v2.0.2  [missingpatherships]
Missing Pirate Ships  v2.0.2  [missingshipspirate]
Missing Super Ships  v2.0.2  [missingsuperships]
Missing Weapons  v2.0.2  [missingshipsweapons]
More Character Portraits  v1.04  [more_character_portraits]
More Military Missions  v0.4.7  [MoreMilitaryMissions]
More Ship Names  v1.13.1  [more_ship_names]
Nes's SAW  v1.21.SSS  [ness_saw]
Neutrino Detector Mk.II  v1.4.4  [wisp_NeutrinoDetectorMkII]
New Beginnings  v1.5.0  [sun_new_beginnings]
Nexerelin  v0.12.0  [nexerelin]
No Such Organization - Phase ships  v0.4.0  [kayse_phaseships]
Officer Extension  v0.7.2  [officerExtension]
Particle Engine  v0.8.0  [particleengine]
QoL Pack  v1.2  [pt_qolpack]
Random Assortment of Things  v2.6.10  [assortment_of_things]
Refit Filters  v3.1.1  [refitfilters]
SCAV-CO Ship Works  vX-7  [sv]
Second-in-Command  v1.4.4  [second_in_command]
Secrets of the Frontier  v0.14.5b  [secretsofthefrontier]
Ship Mastery System  v0.14.2  [shipmasterysystem]
SpeedUp  v1.2.2  [speedUp]
Stellar Networks  v3.2.1  [stelnet]
Take No Prisoners  v0.17.1  [presmattdamon_takenoprisoners]
The Metelson Federation  v2.0.3  [metelson_release]
Unknown Skies  v2.1.0  [US]
Valkyrian  v3.3.0  [valkyrian]
Vexillographic Menagerie  v1.1  [VexMena]
What we left behind  v4.3.2  [niko_morePlanetaryConditions]
ZZ Audio Plus  v1.2.2  [audio_plus]
zz BoxUtil  v1.2.3  [BoxUtil]
zz GraphicsLib  v1.10.2  [shaderLib]
[close]

5
Mods / Re: [0.97a] Bultach Coalition v1.1.6 "Coolifying!"
« on: April 17, 2025, 04:14:22 AM »
Exact same error code and crash, just disabled the mod and its all working. Hopefully they fix it!

6
Mods / Re: [0.97a] Ashes of The Domain
« on: February 29, 2024, 03:04:43 PM »
Loving this mod - though I cannot seem to unlock some of the later upgraded facilities/industries even though I've researched them? Is there a specific supply chain or series of upgraded facilities built I need for each one? does anyone have a list/guide?

7
Mods / Re: [0.97] CarrierUI
« on: February 29, 2024, 02:56:02 PM »
ty

8
Mods / Re: [0.97a] Emergent Threats/IX Revival v0.5.1
« on: February 26, 2024, 09:22:44 AM »
Sick mod!

What type of ships can you use the abomination interface hull mod on and what does building it into the hull actually do?

TY <3

9
Mods / Re: SMOL: The big mod manager & utility
« on: February 16, 2024, 09:14:43 AM »
+rep

10
Mods / Re: [0.97a] Industrial.Evolution 3.3.e - Campaign content expansion
« on: February 16, 2024, 09:13:44 AM »
Noob here - are the consumables in the same drop table as other rares? I prefer to explore and  I find myself constantly getting consumables I barely use and not getting many of the usual rares like AI cores & colony items with this mod installed (could be another mod but think it's this one, pls advise if im wrong).

Not sure if the drops are just nerfed or not but it feels like they're just replaced by these items. If they are in the same drop table, any way for me to disable it easily or where the option to disable it is located?

11
You're right... I just couldn't figure out how some of them worked I'm a dumbass thanks for the help :D

12
Thanks for letting me know.

How do I get them to work? I was sorta hoping that was the reason it wasn't working or at least was a lead...

13
Hey, I'm new here and might be asking for help with something super simple but....

(linked images because they were too big to attach)

https://prnt.sc/EhzB4h8m2H8j  https://prnt.sc/_TrKdOjR_-_v

The mods in red show errors saying it failed to load the links as seen in the image, but don't really know what that means.

But mostly the ones in yellow just say they are unsupported yet they don't require support mods and aren't showing any errors.

I downloaded all the mods in one go last sunday so none of the downloads are out of date.

I allocated memory but everything worked before when I had 1.5gb anyway.

None of these are actually effecting the game which is annoying and I dont know how to fix, if anyone could help that'd be great.

Pages: [1]