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Mods / Re: [0.97a] Diable Avionics-Joestar edition v2.9.0
« on: March 10, 2024, 06:51:04 PM »
Hull Mods:
Dampened Mounts: This mod provides a 200 su and a recoil buff, limited to ballistic weapons. It also entails a slower ROF and a 100% increase in weapon damage taken. When S-modded, it grants back 2/4/6 OP, but the ship's deployment cost increases by the class of 2/3/5/7 along with the removal of the ROF penalty. The built-in version on the Riptide and Ashfall differs in wording, possibly indicating a bug. While the extra OP to deployment costs is beneficial, the mod could be improved. A range boost to all weapons (ballistic and energy) would align better with optimizing DA weapons giving it better overall value and this could be explained via the lore. Please address the inconsistency between the hull mod and the versions on the Riptide and Ashfall.
Dampened mounts is most definitely not limited to ballistic weapons, looking at weapon stats with Too Much Information shows both versions of dampened mounts raising the range of a pulse laser by the advertised 200 SU. Is it possible you tested with beam weapons which would not be affected by the range increase?
Hullmod description is consistent on the Maelstrom, Ashfall, Riptide without applying the reduced fire rate and durability. Modular hullmod does do its advertised negative effects. Agree that the descriptions and effects need to be made consistent for both versions or for one to be re-named to avoid confusion.
The new ships all have fairly strange weapon arcs, lot the small weapons feel like they should have 60 degrees more of turret rotation.
Ashfall should lose the small ballistics, it's the only Diable ship with them and it gives me the impression of being an oversight as the Ashfall has no features that benefit from them.