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General Discussion / Drone Carriers
« on: October 28, 2023, 01:32:13 PM »
Can you put wasps or hammer carrier fighter drones in a droneship carrier? or just the remnant drones?
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
wdym NO other possible downsides? Just to list a few, on a weaker but still powerful superweapon you could have something that weakens all other weapons on the ship, extreme damage but incredibly short range (like 50) would be cool, on a medium slot superweapon you could have something that reduces ship stats for the rest of combat everytime it is fired, a weapon that only functions if you have multiple supporting weapons in other slots whose projectiles would combine into a projectile that actually does damage, etc...Man, I don't know how many times I have repeated that I believe for FUTURE additions you should have DIFFERENT downsides (that don't break your own content under 99% of common gameplay instances), and yet you keep replying as I'm asking to remove the ones that are already in and with no other downside as a substitute.There are NO other possible downsides to add to Superweapons, friendly fire is the only one available aside from self damage (which i hate since it either does nothing or make the weapon unusable).