Right now it's tank and spank. Or is this defining and a good thing?
It's a really good thing. If you are worried about balance consider what other modders bring to the table. Your ships are powerful but not invincible, even if they do tank as they spank. Take Vayra's Kadur, In spite of the draw backs, those ships utterly rule in the role of long range bombardment. The only one that comes close happens to be one of neutrino's epic new multiple role battleship. After revandarke brings in his Void Star boss race (
http://fractalsoftworks.com/forum/index.php?topic=6417.0). I want fully armored R.U.N.E powered Thule ships to bare. Leave the tweaking of the repair regen rates and heavy balancing to those who create compilations. Keep the Thule Legacy alive! otherwise the only shields that will come crashing down is the Thule's if they are added them haphazardly. (Of course I'm referencing that epic hail sequence they display before going to battle.)
On a more logical note. The original Idea about no shield ships is that extra flux can be diverted to those hungry shield crushing weapons you got. If you equip even a heavily armored thule ship with makeshift shield, it'll compound only swiften the flux overload rates causing the ships to be sitting ducks. (except for the one with the Heimdal Generator....geese I love that thing...original and epic.) I figure if you got the credits to buy that thing you deserve its benefits. Please dont remove it.
I have much love and appreciation for this mod. Thankyou!