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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Messages - Candypowers

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31
Like for example, a building on a colony that passively generates a story point per month, or something similar.

And for officer skills, looking for a mod that lets you swap skills that they don’t have, pretty much like how you can already do that with remnant core pilots. I can do that with save file editing, but kind of inconvenient to do.

32
General Discussion / Re: Cruiser-class ship with a built-in fighter bay
« on: October 23, 2022, 11:40:26 AM »
For 20-30 deployment points, your best bet is a prometheus mk2. It’s a capital, but same 30 Dp cost as an aurora and comes with 2 fighter bays. Extremely cheap and effective for what it brings to the table.

33
General Discussion / Re: AI cores
« on: February 18, 2022, 01:48:56 PM »
There’s no need to cheat or edit saves. You don’t need to worry about hedgemony inspection fleets too much, no matter the size as long as you have 1-2 planets with high command and alpha cored star fortresses. And some planet with pristine nanoforge installed. Even the biggest ones get automatically destroyed in orbit.

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