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Modding / Re: [0.97a-RC11][WIP] SCY Utility Ship Pack 0.4a
« on: March 25, 2024, 02:59:27 PM »
Just a heads up: the name Balius is already taken by the main mod.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Just wanted to point out that, even though you don't actually see it in game, the Astral's description states that a few of those are indeed used by hegemony fleets. It's just impractical to field them, as you said, but they still got a couple lying around.
I wonder if that's still canon. The early plot, which the missions are still built around, has faction compositions that are a lot less unique, and a lot less uniform, than what we see in the campaign. The League fielded high-tech ships, for example, and the Hegemony had a few Herons in their composition.
[...]Hence why Hegemony doesn't use Astrals. [...]