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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Mayonaiser

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1
Mods / Re: [0.96a] Portrait Changer v1.0.1
« on: March 06, 2024, 10:19:20 PM »
great qol mod, i can finally stop spamming the console command to get an officer with the right potrait that i want lol

2
ion beam/ion pulser.
i like the weapon but hate the look, that light green paint just looks out of place on every midline/high tech ship.
kinda breaks the aesthetic ya know.

3
General Discussion / is there any way to remove warning beacon?
« on: August 28, 2021, 10:56:10 AM »
like the title said, is there any way to remove warning beacon in the hyperspace? i cleared all the REDACTED in the system so it wouldnt make any sense to keep it around right?

4
Mods / Re: [0.9.1a] Vayra's Sector 3.2.1 - D&DSECTOR 2021-03-25
« on: August 28, 2021, 10:15:59 AM »
this mod ruined me, its just not the same playing without it anymore :'(

5
Mods / Re: [0.95a] Tahlan Shipworks 0.7.3 - Hammerheaderer
« on: August 22, 2021, 03:03:37 AM »
Idk why, but some weapon is showing [database_error] on the design type.

edit : seems like this is only the case for weapon like project silk, project velvet etc etc

6
General Discussion / A question about star generation
« on: August 20, 2021, 11:15:06 AM »
Is there any way to make certain stars spawn more or less frequently in the sector? Like making neutron star and black hole to show up less frequently, or making yellow/orange star more common.

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