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« on: July 16, 2021, 01:02:14 AM »
Currently trying to take down an incredibly beefy battlestation, and I just feel incredibly limited by my allies. It's a relatively lean fleet, Astral flagship, two Furies, one destroyer and a number of frigates, so I know it's a rough prospect, but I know it's doable. The problem is, to take this thing down, I need to focus the entire fleet on the station's "heads" (or whatever you would call them), before hitting its three segments.
This is the problem. On one run, allies relatively did what I asked and attacked what I was attacking (the largest "head", to start). We were able to take all three heads down, and one of the main segments, before we just ran out of steam and got wiped out. On subsequent runs, I'm experiencing the frustration of the allied AI just not attacking what you want them to attack. You can't tell them "attack THIS part of the station" in the command screen, and while they seem to generally focus on what you're targeted on in combat, it's just horribly inconsistent, and I'll have a quarter or more of the fleet just randomly circling around the station to attack something else, uselessly, before getting annihilated.
I've tried eliminate orders, different escort orders, both, etc, and they just don't consistently do what I want them to do. Not to mention how on half of my tries, regardless if I tell them to escort my Astral, move to and remain at a point further away from the station, etc, random ships (especially the Furies, ugh) will just take it upon themselves to rush forward, allow the station to focus on them from 3000m+ away, and immediately lose half their hull or die within the first 60 seconds.
I don't know, it just feels like allied AI just has no idea what to do with battlestations, regardless of what you ask them to do. The easy answer is just amassing a much larger fleet, more focus on long range capital ships, etc, but it really is frustrating, because I know my current setup is absolutely doable (as one run demonstrated), but I just can't seem to wrangle the AI to strike decisively and behave intelligently when it comes to battlestations.
Any ideas?
EDIT: And as soon as I complain, they miraculously did almost exactly what I wanted, and we picked the station apart piece by piece with only a couple frigates and salvaged fodder ships lost. So bizarre, I still need to figure out how to help them be more consistent when you're trying to target specific station segments.