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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Drmzsz7

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1
Mods / Re: [0.9.1a] Blackrock Drive Yards
« on: April 14, 2022, 08:17:17 PM »
So they brdy unofficial, has a .idea folder. What is that? Also it doesn't show up in the mod list index when starting up starsector. No toggle to activate brdy.

2
General Discussion / Re: General Question
« on: July 29, 2021, 10:05:11 AM »
It's more so all the ships that don't make the cut that I'd be giving for fleet defense. I mean when you first start a colony all your colony defense fleets are running ventures condors, Shepard's etc with d mods. Even my old throwaway enforcers would do better then those. I wouldn't mind never seeing those ships again. It's not like I'd give away collector ships until I was rich enough to actually do so. Would be nice to be able to do something with all those ships in storage though.

3
Mods / Re: [0.95a] Unknown Skies v0.43 (2021/03/27)
« on: July 29, 2021, 09:59:35 AM »
Hi just wondering if this is compatible with nexerelin?

4
General Discussion / Re: General Question
« on: June 29, 2021, 10:20:48 PM »
That sucks, thanks for the reply.

5
General Discussion / General Question
« on: June 29, 2021, 06:58:09 PM »
First time posting, wasn't sure where to post to.
This is just a question in regards to if it's possible to reassign ships from my fleet for use by the ai faction. I know I can store them but can I give old ships for patrols, colony defense, etc?

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