27
« on: August 25, 2012, 07:07:07 PM »
I like the current small fighting system, where every ship is spawned in immediately. Never really found it a problem for running out of command points for retreating and other things of the likes. If the problem is mainly regarding command points, then I think it's an alteration of the command point system rather than battle mechanics that should be done.
The fleet point thing is to linear for Starfarer's line of ships. As gunny said, there are incredibly powerful ships that have the firepower and combat capability of ships far above their class and the opposite is true as well. Most fighters are relatively cheap anyways, like 3-7 ish FP. Fighters are also designed not to have too much up front firepower, but with carrier assistance, they can continuously bring butthurt to the opposing side.
Ehhh... Combat speed of freighters and the likes isn't supposed to be that great. They aren't really supposed to be in the midst of combat. Most freighters are fairly armored or have a good fighter screen (with their flight decks) and can fend for themselves in groups or with the assistance of another ship. Although I do have to say the travel speed is unbearingly slow at times. I would assume they're designed to fly in a straight line to places, not really requiring combat maneuvering, so shouldn't they have a fast travel speed?
Mines might be fun for the player to fool around with, but when the AI starts to use them? And your fighters and frigates start dying for no apparent reason? I'm pretty sure mines are able to be made in mods as well, based off of the proximity charge. But for now the AI doesn't understand the concept and will use them like bombs.
Might be an interesting mechanic in regards to dust, but it seems like it would be too much of a stat buff. Like a portable Nav Buoy per say. If it was a bit more unique or special then it might be pretty cool to see in game.
In regards to the tractor beam, I just don't like the idea of a player (or AI) being able to forcibly control where the ships on the map are. You won't really be able to do anything about it nor the AI will be able to do anything, and that's not really fun anymore.