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Messages - dEVoRaTriX_LuX

Pages: [1] 2 3
1
Modding / Re: [0.97a] Terraforming Made Easy 2.1.1
« on: April 08, 2024, 08:05:56 AM »
Does this conflict with DIY Planets and Terraforming and Station Construction?
I have played this mod along side TaSC with no crashes as for DIY planets I am not sure but it should work along with it.

There might be few edge cases where if TaSC or DIY adds a condition and this mod adds the same condition it would instead remove said condition, probably would need some checks but since I only use TaSC not for the terraforming features but for the structures it adds while this mod I use exclusively for just terraforming.

Cool, love the mod and how well it integrates in my vanilla+ runs. Great work!

2
Modding / Re: [0.97a] Terraforming Made Easy 2.1.1
« on: April 08, 2024, 01:45:23 AM »
Does this conflict with DIY Planets and Terraforming and Station Construction?

3
Modding / Re: [0.97a] Ship Mastery System (4/2/24)
« on: April 04, 2024, 03:26:39 AM »
Are you going to maintain progressive s-mods or will this replace that??
did this and your skill changes reflect in the skills now, thank you

4
Modding / Re: [0.97a] Ship Mastery System (4/2/24)
« on: April 03, 2024, 01:44:05 PM »
Does the skill changes conflict with Quality Captains?

5
Dope mod but your ships are dominating the Independent Military Markets. How do I lower the spawn rate?

6
Mods / Re: [0.95a] Luddic Enhancement Mod 1.2.5f
« on: October 26, 2021, 09:43:03 AM »
Dope but the experimental updates make it incompatible with Holy Ludd mod that adds faction specific hullmod to the LC.
Alright, so I have had previous complaints that the ships added by Luddic Enhancement for the Luddic Church are simple reskins, and don't really add flavour to the faction. This is a legitimate accusation; I just wanted the church to have some unique ships, while still remaining largely vanilla compliant. However, with the previous dev diary regarding the new low-tech super frigate, I decided to try something new (and shamelessly copy what Alex did). The change I made completely changes how the Luddic Church plays as a faction - it does it so radically that I'm not sure people would be comfortable with the change, especially considering this mod's popularity and vanilla compliance.

So I made an experimental pack, and released it on the Unofficial Discord (along with some other changes). In general I haven't seen much feedback; some people have complained that it buffs the church too much, others have said that it's a good change and really makes the Church it's own faction. With some refining and balancing I've got it in a state where I feel I can release this experimental version of Luddic Enhancement for a wider audience to judge. NOTE: THIS IS NOT AN UPDATE. THIS IS ME TRYING TO GET FEEDBACK ON PEOPLE'S THOUGHTS REGARD THE CHANGE.

So, without further ado,
Changes with 1.2.5i(EXP5a)

-ALL Luddic Church ships added by THIS mod, excluding the Mule (LC), Brawler (LC) and Fidem, have had their shields replaced with a right-click Damper field system, similar to the Lector. This prevents the installation of any type of shield.

-Fixed IED ship AI to actually charge into enemies properly.
-Fiddled with IED explosions in light of the above, as they weren't properly dealing damage when they charged.

This EXPERIMENTAL version is savegame compatible. Further, swapping back to the old version is also savegame compatible.

Download HERE.

I would really like feedback on this, so please feel free to say it's good / it's garbage.

7
Modding / Re: [0.95a] Of Ludd and Lions
« on: October 21, 2021, 07:46:02 AM »
Holy Ludd doesn't work with the discord exclusive Luddic Enhancement revamp.

8
Modding / Re: Mod to turn off Hyperspace Storms?
« on: August 27, 2021, 07:48:59 PM »
Adjusted Sector has a toggle option to disable Hyperspace Storms during sector generation. The toggle setting is in the setting.csv of the mod.

9
Modding / Re: [0.95a] Of Ludd and Lions
« on: August 22, 2021, 10:17:09 PM »
Getting CTD'd after the new update to Of Ludd and Lions
Spoiler
761725 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [wolf_tritach] not found!
java.lang.RuntimeException: Ship hull spec [wolf_tritach] not found!
[close]

Is that with a new game?

No it's an ongoing game/save.

10
Modding / Re: [0.95a] Of Ludd and Lions
« on: August 22, 2021, 10:12:34 AM »
Getting CTD'd after the new update to Of Ludd and Lions
Spoiler
761725 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [wolf_tritach] not found!
java.lang.RuntimeException: Ship hull spec [wolf_tritach] not found!
   at com.fs.starfarer.loading.M.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getHullSpec(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl.verifyFactionData(CoreLifecyclePluginImpl.java:432)
   at com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl.verifyFactionData(CoreLifecyclePluginImpl.java:426)
   at com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl.onGameLoad(CoreLifecyclePluginImpl.java:413)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.o0oO.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.newnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

11
Any chance that Nex could add 3-way of 4-way battles in the future?

12
Modding / Re: [0.95a] Of Ludd and Lions
« on: July 24, 2021, 02:48:52 AM »
Getting crash to desktop with the new update of Holy Ludd (Of Ludd and Lions work fine without Holy Ludd), error log below.
Spoiler
405007 [Thread-3] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/mayasura/ships/MSS_Pelican_Elite.png (using cast)
405012 [Thread-8] ERROR com.fs.graphics.K  - Error loading [graphics/ships/sebastian_classic.png] resource, not found in [C:\Games\Starsector\starsector-core\..\mods\Lightshow,C:\Games\Starsector\starsector-core\..\mods\trailer moments,C:\Games\Starsector\starsector-core\..\mods\A New Level of Confidence - 30,C:\Games\Starsector\starsector-core\..\mods\AI-Retrofits,C:\Games\Starsector\starsector-core\..\mods\Adjusted Sector v0.3.3,C:\Games\Starsector\starsector-core\..\mods\AdvancedGunneryControl,C:\Games\Starsector\starsector-core\..\mods\All Star Ships,C:\Games\Starsector\starsector-core\..\mods\Another Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\ARSWP,C:\Games\Starsector\starsector-core\..\mods\Arbworks ships,C:\Games\Starsector\starsector-core\..\mods\ARC,C:\Games\Starsector\starsector-core\..\mods\SS-armaa-1.4.8RC3,C:\Games\Starsector\starsector-core\..\mods\Arsenal Expansion 1.5.4a,C:\Games\Starsector\starsector-core\..\mods\AutomatedCommands,C:\Games\Starsector\starsector-core\..\mods\Autosave,C:\Games\Starsector\starsector-core\..\mods\Battlestar Galactica Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Battletech Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Better Colonies,C:\Games\Starsector\starsector-core\..\mods\Better_Ships,C:\Games\Starsector\starsector-core\..\mods\BeyondTheSector,C:\Games\Starsector\starsector-core\..\mods\Big Griff's Missile Emporium,C:\Games\Starsector\starsector-core\..\mods\BSC v0.1.5.1,C:\Games\Starsector\starsector-core\..\mods\HMI_brighton,C:\Games\Starsector\starsector-core\..\mods\CWSP,C:\Games\Starsector\starsector-core\..\mods\CaptainsLog,C:\Games\Starsector\starsector-core\..\mods\CaptureCrew,C:\Games\Starsector\starsector-core\..\mods\Caymon's Ship Pack,C:\Games\Starsector\starsector-core\..\mods\Cebby-Ship-Pack-1.1.3,C:\Games\Starsector\starsector-core\..\mods\Charmingly Wearisome Additions,C:\Games\Starsector\starsector-core\..\mods\ClearCommands1.0.d,C:\Games\Starsector\starsector-core\..\mods\CoH2 Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Combat Alarm Sounds,C:\Games\Starsector\starsector-core\..\mods\Combat Chatter,C:\Games\Starsector\starsector-core\..\mods\Combat Docking Module 005,C:\Games\Starsector\starsector-core\..\mods\Combat Radar,C:\Games\Starsector\starsector-core\..\mods\Commissioned Crews,C:\Games\Starsector\starsector-core\..\mods\Console Commands,C:\Games\Starsector\starsector-core\..\mods\Controllable Domain Mothership,C:\Games\Starsector\starsector-core\..\mods\DIYPlanets,C:\Games\Starsector\starsector-core\..\mods\DabbledAvionics,C:\Games\Starsector\starsector-core\..\mods\Deluxe Player Flags,C:\Games\Starsector\starsector-core\..\mods\DetailedCombatResults,C:\Games\Starsector\starsector-core\..\mods\DIABLEAVIONICS,C:\Games\Starsector\starsector-core\..\mods\DisplayEventInfo1.0.b,C:\Games\Starsector\starsector-core\..\mods\DroneLib,C:\Games\Starsector\starsector-core\..\mods\ED Shipyard,C:\Games\Starsector\starsector-core\..\mods\EXPSP 0.43,C:\Games\Starsector\starsector-core\..\mods\Exploration Ships,C:\Games\Starsector\starsector-core\..\mods\Exploration,C:\Games\Starsector\starsector-core\..\mods\Extra System Reloaded,C:\Games\Starsector\starsector-core\..\mods\FactionBountyBoard,C:\Games\Starsector\starsector-core\..\mods\_HHE,C:\Games\Starsector\starsector-core\..\mods\FPE,C:\Games\Starsector\starsector-core\..\mods\fleethistory,C:\Games\Starsector\starsector-core\..\mods\fluffShipPack,C:\Games\Starsector\starsector-core\..\mods\Flux Reticle,C:\Games\Starsector\starsector-core\..\mods\Fuel Siphoning,C:\Games\Starsector\starsector-core\..\mods\GladiatorSociety,C:\Games\Starsector\starsector-core\..\mods\Grand.Colonies1.0.c,C:\Games\Starsector\starsector-core\..\mods\HMI_Supervillains,C:\Games\Starsector\starsector-core\..\mods\HMI,C:\Games\Starsector\starsector-core\..\mods\Heavy Burst Laser Fix,C:\Games\Starsector\starsector-core\..\mods\Hegemony Expeditionary Auxiliary,C:\Games\Starsector\starsector-core\..\mods\HTE,C:\Games\Starsector\starsector-core\..\mods\Holy Ludd,C:\Games\Starsector\starsector-core\..\mods\Hostile Intercept,C:\Games\Starsector\starsector-core\..\mods\HullMod Expansion,C:\Games\Starsector\starsector-core\..\mods\Hullmod Specialization 1.19,C:\Games\Starsector\starsector-core\..\mods\Hyperdrive,C:\Games\Starsector\starsector-core\..\mods\IBO Mobile Suits,C:\Games\Starsector\starsector-core\..\mods\Industrial.Evolution2.2.f,C:\Games\Starsector\starsector-core\..\mods\Interesting Portraits Pack,C:\Games\Starsector\starsector-core\..\mods\Internal Affairs v1.1,C:\Games\Starsector\starsector-core\..\mods\InvisibleHand,C:\Games\Starsector\starsector-core\..\mods\Cage Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Kadur Remnant,C:\Games\Starsector\starsector-core\..\mods\Kazeron Navarchy-1.2,C:\Games\Starsector\starsector-core\..\mods\Keruvim Shipyards,C:\Games\Starsector\starsector-core\..\mods\nabaal,C:\Games\Starsector\starsector-core\..\mods\LTA,C:\Games\Starsector\starsector-core\..\mods\LazyLib,C:\Games\Starsector\starsector-core\..\mods\Leading Pip,C:\Games\Starsector\starsector-core\..\mods\Legacy of Arkgneisis_Alice blue,C:\Games\Starsector\starsector-core\..\mods\Legacy of Arkgneisis,C:\Games\Starsector\starsector-core\..\mods\Logistics Notifications,C:\Games\Starsector\starsector-core\..\mods\LongShips-1.10,C:\Games\Starsector\starsector-core\..\mods\LowMaintenance,C:\Games\Starsector\starsector-core\..\mods\LowScatterAmplifier,C:\Games\Starsector\starsector-core\..\mods\Luddic_Enhancement,C:\Games\Starsector\starsector-core\..\mods\mhp,C:\Games\Starsector\starsector-core\..\mods\MagicLib,C:\Games\Starsector\starsector-core\..\mods\Mayasuran Navy,C:\Games\Starsector\starsector-core\..\mods\Mechwarrior 5 Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Meme Portraits,C:\Games\Starsector\starsector-core\..\mods\MilF,C:\Games\Starsector\starsector-core\..\mods\Missing ships,C:\Games\Starsector\starsector-core\..\mods\Modern Carrier,C:\Games\Starsector\starsector-core\..\mods\Modern Carrier +,C:\Games\Starsector\starsector-core\..\mods\More HullMods,C:\Games\Starsector\starsector-core\..\mods\MoreLampColourOptions1.0.b,C:\Games\Starsector\starsector-core\..\mods\More Ship Names,C:\Games\Starsector\starsector-core\..\mods\Musashi Manufactorum,C:\Games\Starsector\starsector-core\..\mods\Neutrino-Detector-MkII-1.1.0,C:\Games\Starsector\starsector-core\..\mods\New Beginnings,C:\Games\Starsector\starsector-core\..\mods\Nexerelin,C:\Games\Starsector\starsector-core\..\mods\No Such Org - Phase Ships,C:\Games\Starsector\starsector-core\..\mods\ORA_gunmetal,C:\Games\Starsector\starsector-core\..\mods\Objects Analysis 002,C:\Games\Starsector\starsector-core\..\mods\Of Ludd and Lions,C:\Games\Starsector\starsector-core\..\mods\OldHyperion,C:\Games\Starsector\starsector-core\..\mods\Osiris Alliance,C:\Games\Starsector\starsector-core\..\mods\ORA,C:\Games\Starsector\starsector-core\..\mods\Paraqueeght,C:\Games\Starsector\starsector-core\..\mods\Persean-Chronicles-2.0.1-rc2,C:\Games\Starsector\starsector-core\..\mods\Phase Field Save Fix,C:\Games\Starsector\starsector-core\..\mods\PhasePrototypes,C:\Games\Starsector\starsector-core\..\mods\PlanetaryShieldAccessControl,C:\Games\Starsector\starsector-core\..\mods\Plight of the Valkyries,C:\Games\Starsector\starsector-core\..\mods\Portrait pack,C:\Games\Starsector\starsector-core\..\mods\PracticeTargets,C:\Games\Starsector\starsector-core\..\mods\PulseIndustry,C:\Games\Starsector\starsector-core\..\mods\Quality Captains,C:\Games\Starsector\starsector-core\..\mods\Rebalanced Doom,C:\Games\Starsector\starsector-core\..\mods\Rebalanced Pilums,C:\Games\Starsector\starsector-core\..\mods\Recovery_Shuttles_Buff,C:\Games\Starsector\starsector-core\..\mods\Reduce Shunt Requirements1.0a,C:\Games\Starsector\starsector-core\..\mods\Remnant Command Transfer,C:\Games\Starsector\starsector-core\..\mods\RotcesRats,C:\Games\Starsector\starsector-core\..\mods\Roider Union,C:\Games\Starsector\starsector-core\..\mods\Ruthless Sector,C:\Games\Starsector\starsector-core\..\mods\tahlan-scalartech,C:\Games\Starsector\starsector-core\..\mods\SCY,C:\Games\Starsector\starsector-core\..\mods\Second Wave Options 0.6.5,C:\Games\Starsector\starsector-core\..\mods\Secrets of the Frontier Prerelease 8,C:\Games\Starsector\starsector-core\..\mods\SEEKER_UC,C:\Games\Starsector\starsector-core\..\mods\Shield_Shunt_Buff,C:\Games\Starsector\starsector-core\..\mods\ShipDirectionMarker,C:\Games\Starsector\starsector-core\..\mods\Ship and Weapon Pack,C:\Games\Starsector\starsector-core\..\mods\Simple Player Faction Flags,C:\Games\Starsector\starsector-core\..\mods\SolSystem-0.2.4,C:\Games\Starsector\starsector-core\..\mods\SpeedUp,C:\Games\Starsector\starsector-core\..\mods\StardustMerchantCoalition,C:\Games\Starsector\starsector-core\..\mods\Starseeker Enclave,C:\Games\Starsector\starsector-core\..\mods\Starship Legends,C:\Games\Starsector\starsector-core\..\mods\Steel Cardinal,C:\Games\Starsector\starsector-core\..\mods\stelnet,C:\Games\Starsector\starsector-core\..\mods\Stinger Shipyards,C:\Games\Starsector\starsector-core\..\mods\Stop Gap Measure 1.2.1,C:\Games\Starsector\starsector-core\..\mods\Super Advanced Optics,C:\Games\Starsector\starsector-core\..\mods\Superweapons Arsenal,C:\Games\Starsector\starsector-core\..\mods\Supply Forging,C:\Games\Starsector\starsector-core\..\mods\Survey Corps,C:\Games\Starsector\starsector-core\..\mods\tahlan-shipworks,C:\Games\Starsector\starsector-core\..\mods\Terraforming and Station Construction,C:\Games\Starsector\starsector-core\..\mods\Exalted,C:\Games\Starsector\starsector-core\..\mods\FED,C:\Games\Starsector\starsector-core\..\mods\Torchships,C:\Games\Starsector\starsector-core\..\mods\Truly Automated Ships,C:\Games\Starsector\starsector-core\..\mods\Underworld,C:\Games\Starsector\starsector-core\..\mods\UnknownSkies,C:\Games\Starsector\starsector-core\..\mods\UnofficialNewGamePlus,C:\Games\Starsector\starsector-core\..\mods\Unusually Gullible Hullmods,C:\Games\Starsector\starsector-core\..\mods\UpgradedRotaryWeapons,C:\Games\Starsector\starsector-core\..\mods\VAO,C:\Games\Starsector\starsector-core\..\mods\Vayra's Ship Pack,C:\Games\Starsector\starsector-core\..\mods\WasaBounties,C:\Games\Starsector\starsector-core\..\mods\WeaponArcs,C:\Games\Starsector\starsector-core\..\mods\Yunru - Arsenal,C:\Games\Starsector\starsector-core\..\mods\Yunru - Hullmods,C:\Games\Starsector\starsector-core\..\mods\Yunru - Midline Expansion,C:\Games\Starsector\starsector-core\..\mods\Yunru - Pirates and Pathers,C:\Games\Starsector\starsector-core\..\mods\YunruCore,C:\Games\Starsector\starsector-core\..\mods\Audio Plus,C:\Games\Starsector\starsector-core\..\mods\Safety Override mod,C:\Games\Starsector\starsector-core\..\mods\Modified Industry Requirements - Editable,C:\Games\Starsector\starsector-core\..\mods\Asteroid ship pack 1.3c,C:\Games\Starsector\starsector-core\..\mods\Apogee_Blue,C:\Games\Starsector\starsector-core\..\mods\Jeffships,C:\Games\Starsector\starsector-core\..\mods\prv Starworks,C:\Games\Starsector\starsector-core\..\mods\GraphicsLib,C:\Games\Starsector\starsector-core\..\mods\DakkaHolics,C:\Games\Starsector\starsector-core\..\mods\Heckbored,C:\Games\Starsector\starsector-core\..\mods\SCVE v1.3.2,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/ships/sebastian_classic.png] resource, not found in [C:\Games\Starsector\starsector-core\..\mods\Lightshow,C:\Games\Starsector\starsector-core\..\mods\trailer moments,C:\Games\Starsector\starsector-core\..\mods\A New Level of Confidence - 30,C:\Games\Starsector\starsector-core\..\mods\AI-Retrofits,C:\Games\Starsector\starsector-core\..\mods\Adjusted Sector v0.3.3,C:\Games\Starsector\starsector-core\..\mods\AdvancedGunneryControl,C:\Games\Starsector\starsector-core\..\mods\All Star Ships,C:\Games\Starsector\starsector-core\..\mods\Another Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\ARSWP,C:\Games\Starsector\starsector-core\..\mods\Arbworks ships,C:\Games\Starsector\starsector-core\..\mods\ARC,C:\Games\Starsector\starsector-core\..\mods\SS-armaa-1.4.8RC3,C:\Games\Starsector\starsector-core\..\mods\Arsenal Expansion 1.5.4a,C:\Games\Starsector\starsector-core\..\mods\AutomatedCommands,C:\Games\Starsector\starsector-core\..\mods\Autosave,C:\Games\Starsector\starsector-core\..\mods\Battlestar Galactica Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Battletech Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Better Colonies,C:\Games\Starsector\starsector-core\..\mods\Better_Ships,C:\Games\Starsector\starsector-core\..\mods\BeyondTheSector,C:\Games\Starsector\starsector-core\..\mods\Big Griff's Missile Emporium,C:\Games\Starsector\starsector-core\..\mods\BSC v0.1.5.1,C:\Games\Starsector\starsector-core\..\mods\HMI_brighton,C:\Games\Starsector\starsector-core\..\mods\CWSP,C:\Games\Starsector\starsector-core\..\mods\CaptainsLog,C:\Games\Starsector\starsector-core\..\mods\CaptureCrew,C:\Games\Starsector\starsector-core\..\mods\Caymon's Ship Pack,C:\Games\Starsector\starsector-core\..\mods\Cebby-Ship-Pack-1.1.3,C:\Games\Starsector\starsector-core\..\mods\Charmingly Wearisome Additions,C:\Games\Starsector\starsector-core\..\mods\ClearCommands1.0.d,C:\Games\Starsector\starsector-core\..\mods\CoH2 Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Combat Alarm Sounds,C:\Games\Starsector\starsector-core\..\mods\Combat Chatter,C:\Games\Starsector\starsector-core\..\mods\Combat Docking Module 005,C:\Games\Starsector\starsector-core\..\mods\Combat Radar,C:\Games\Starsector\starsector-core\..\mods\Commissioned Crews,C:\Games\Starsector\starsector-core\..\mods\Console Commands,C:\Games\Starsector\starsector-core\..\mods\Controllable Domain Mothership,C:\Games\Starsector\starsector-core\..\mods\DIYPlanets,C:\Games\Starsector\starsector-core\..\mods\DabbledAvionics,C:\Games\Starsector\starsector-core\..\mods\Deluxe Player Flags,C:\Games\Starsector\starsector-core\..\mods\DetailedCombatResults,C:\Games\Starsector\starsector-core\..\mods\DIABLEAVIONICS,C:\Games\Starsector\starsector-core\..\mods\DisplayEventInfo1.0.b,C:\Games\Starsector\starsector-core\..\mods\DroneLib,C:\Games\Starsector\starsector-core\..\mods\ED Shipyard,C:\Games\Starsector\starsector-core\..\mods\EXPSP 0.43,C:\Games\Starsector\starsector-core\..\mods\Exploration Ships,C:\Games\Starsector\starsector-core\..\mods\Exploration,C:\Games\Starsector\starsector-core\..\mods\Extra System Reloaded,C:\Games\Starsector\starsector-core\..\mods\FactionBountyBoard,C:\Games\Starsector\starsector-core\..\mods\_HHE,C:\Games\Starsector\starsector-core\..\mods\FPE,C:\Games\Starsector\starsector-core\..\mods\fleethistory,C:\Games\Starsector\starsector-core\..\mods\fluffShipPack,C:\Games\Starsector\starsector-core\..\mods\Flux Reticle,C:\Games\Starsector\starsector-core\..\mods\Fuel Siphoning,C:\Games\Starsector\starsector-core\..\mods\GladiatorSociety,C:\Games\Starsector\starsector-core\..\mods\Grand.Colonies1.0.c,C:\Games\Starsector\starsector-core\..\mods\HMI_Supervillains,C:\Games\Starsector\starsector-core\..\mods\HMI,C:\Games\Starsector\starsector-core\..\mods\Heavy Burst Laser Fix,C:\Games\Starsector\starsector-core\..\mods\Hegemony Expeditionary Auxiliary,C:\Games\Starsector\starsector-core\..\mods\HTE,C:\Games\Starsector\starsector-core\..\mods\Holy Ludd,C:\Games\Starsector\starsector-core\..\mods\Hostile Intercept,C:\Games\Starsector\starsector-core\..\mods\HullMod Expansion,C:\Games\Starsector\starsector-core\..\mods\Hullmod Specialization 1.19,C:\Games\Starsector\starsector-core\..\mods\Hyperdrive,C:\Games\Starsector\starsector-core\..\mods\IBO Mobile Suits,C:\Games\Starsector\starsector-core\..\mods\Industrial.Evolution2.2.f,C:\Games\Starsector\starsector-core\..\mods\Interesting Portraits Pack,C:\Games\Starsector\starsector-core\..\mods\Internal Affairs v1.1,C:\Games\Starsector\starsector-core\..\mods\InvisibleHand,C:\Games\Starsector\starsector-core\..\mods\Cage Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Kadur Remnant,C:\Games\Starsector\starsector-core\..\mods\Kazeron Navarchy-1.2,C:\Games\Starsector\starsector-core\..\mods\Keruvim Shipyards,C:\Games\Starsector\starsector-core\..\mods\nabaal,C:\Games\Starsector\starsector-core\..\mods\LTA,C:\Games\Starsector\starsector-core\..\mods\LazyLib,C:\Games\Starsector\starsector-core\..\mods\Leading Pip,C:\Games\Starsector\starsector-core\..\mods\Legacy of Arkgneisis_Alice blue,C:\Games\Starsector\starsector-core\..\mods\Legacy of Arkgneisis,C:\Games\Starsector\starsector-core\..\mods\Logistics Notifications,C:\Games\Starsector\starsector-core\..\mods\LongShips-1.10,C:\Games\Starsector\starsector-core\..\mods\LowMaintenance,C:\Games\Starsector\starsector-core\..\mods\LowScatterAmplifier,C:\Games\Starsector\starsector-core\..\mods\Luddic_Enhancement,C:\Games\Starsector\starsector-core\..\mods\mhp,C:\Games\Starsector\starsector-core\..\mods\MagicLib,C:\Games\Starsector\starsector-core\..\mods\Mayasuran Navy,C:\Games\Starsector\starsector-core\..\mods\Mechwarrior 5 Portrait Pack,C:\Games\Starsector\starsector-core\..\mods\Meme Portraits,C:\Games\Starsector\starsector-core\..\mods\MilF,C:\Games\Starsector\starsector-core\..\mods\Missing ships,C:\Games\Starsector\starsector-core\..\mods\Modern Carrier,C:\Games\Starsector\starsector-core\..\mods\Modern Carrier +,C:\Games\Starsector\starsector-core\..\mods\More HullMods,C:\Games\Starsector\starsector-core\..\mods\MoreLampColourOptions1.0.b,C:\Games\Starsector\starsector-core\..\mods\More Ship Names,C:\Games\Starsector\starsector-core\..\mods\Musashi Manufactorum,C:\Games\Starsector\starsector-core\..\mods\Neutrino-Detector-MkII-1.1.0,C:\Games\Starsector\starsector-core\..\mods\New Beginnings,C:\Games\Starsector\starsector-core\..\mods\Nexerelin,C:\Games\Starsector\starsector-core\..\mods\No Such Org - Phase Ships,C:\Games\Starsector\starsector-core\..\mods\ORA_gunmetal,C:\Games\Starsector\starsector-core\..\mods\Objects Analysis 002,C:\Games\Starsector\starsector-core\..\mods\Of Ludd and Lions,C:\Games\Starsector\starsector-core\..\mods\OldHyperion,C:\Games\Starsector\starsector-core\..\mods\Osiris Alliance,C:\Games\Starsector\starsector-core\..\mods\ORA,C:\Games\Starsector\starsector-core\..\mods\Paraqueeght,C:\Games\Starsector\starsector-core\..\mods\Persean-Chronicles-2.0.1-rc2,C:\Games\Starsector\starsector-core\..\mods\Phase Field Save Fix,C:\Games\Starsector\starsector-core\..\mods\PhasePrototypes,C:\Games\Starsector\starsector-core\..\mods\PlanetaryShieldAccessControl,C:\Games\Starsector\starsector-core\..\mods\Plight of the Valkyries,C:\Games\Starsector\starsector-core\..\mods\Portrait pack,C:\Games\Starsector\starsector-core\..\mods\PracticeTargets,C:\Games\Starsector\starsector-core\..\mods\PulseIndustry,C:\Games\Starsector\starsector-core\..\mods\Quality Captains,C:\Games\Starsector\starsector-core\..\mods\Rebalanced Doom,C:\Games\Starsector\starsector-core\..\mods\Rebalanced Pilums,C:\Games\Starsector\starsector-core\..\mods\Recovery_Shuttles_Buff,C:\Games\Starsector\starsector-core\..\mods\Reduce Shunt Requirements1.0a,C:\Games\Starsector\starsector-core\..\mods\Remnant Command Transfer,C:\Games\Starsector\starsector-core\..\mods\RotcesRats,C:\Games\Starsector\starsector-core\..\mods\Roider Union,C:\Games\Starsector\starsector-core\..\mods\Ruthless Sector,C:\Games\Starsector\starsector-core\..\mods\tahlan-scalartech,C:\Games\Starsector\starsector-core\..\mods\SCY,C:\Games\Starsector\starsector-core\..\mods\Second Wave Options 0.6.5,C:\Games\Starsector\starsector-core\..\mods\Secrets of the Frontier Prerelease 8,C:\Games\Starsector\starsector-core\..\mods\SEEKER_UC,C:\Games\Starsector\starsector-core\..\mods\Shield_Shunt_Buff,C:\Games\Starsector\starsector-core\..\mods\ShipDirectionMarker,C:\Games\Starsector\starsector-core\..\mods\Ship and Weapon Pack,C:\Games\Starsector\starsector-core\..\mods\Simple Player Faction Flags,C:\Games\Starsector\starsector-core\..\mods\SolSystem-0.2.4,C:\Games\Starsector\starsector-core\..\mods\SpeedUp,C:\Games\Starsector\starsector-core\..\mods\StardustMerchantCoalition,C:\Games\Starsector\starsector-core\..\mods\Starseeker Enclave,C:\Games\Starsector\starsector-core\..\mods\Starship Legends,C:\Games\Starsector\starsector-core\..\mods\Steel Cardinal,C:\Games\Starsector\starsector-core\..\mods\stelnet,C:\Games\Starsector\starsector-core\..\mods\Stinger Shipyards,C:\Games\Starsector\starsector-core\..\mods\Stop Gap Measure 1.2.1,C:\Games\Starsector\starsector-core\..\mods\Super Advanced Optics,C:\Games\Starsector\starsector-core\..\mods\Superweapons Arsenal,C:\Games\Starsector\starsector-core\..\mods\Supply Forging,C:\Games\Starsector\starsector-core\..\mods\Survey Corps,C:\Games\Starsector\starsector-core\..\mods\tahlan-shipworks,C:\Games\Starsector\starsector-core\..\mods\Terraforming and Station Construction,C:\Games\Starsector\starsector-core\..\mods\Exalted,C:\Games\Starsector\starsector-core\..\mods\FED,C:\Games\Starsector\starsector-core\..\mods\Torchships,C:\Games\Starsector\starsector-core\..\mods\Truly Automated Ships,C:\Games\Starsector\starsector-core\..\mods\Underworld,C:\Games\Starsector\starsector-core\..\mods\UnknownSkies,C:\Games\Starsector\starsector-core\..\mods\UnofficialNewGamePlus,C:\Games\Starsector\starsector-core\..\mods\Unusually Gullible Hullmods,C:\Games\Starsector\starsector-core\..\mods\UpgradedRotaryWeapons,C:\Games\Starsector\starsector-core\..\mods\VAO,C:\Games\Starsector\starsector-core\..\mods\Vayra's Ship Pack,C:\Games\Starsector\starsector-core\..\mods\WasaBounties,C:\Games\Starsector\starsector-core\..\mods\WeaponArcs,C:\Games\Starsector\starsector-core\..\mods\Yunru - Arsenal,C:\Games\Starsector\starsector-core\..\mods\Yunru - Hullmods,C:\Games\Starsector\starsector-core\..\mods\Yunru - Midline Expansion,C:\Games\Starsector\starsector-core\..\mods\Yunru - Pirates and Pathers,C:\Games\Starsector\starsector-core\..\mods\YunruCore,C:\Games\Starsector\starsector-core\..\mods\Audio Plus,C:\Games\Starsector\starsector-core\..\mods\Safety Override mod,C:\Games\Starsector\starsector-core\..\mods\Modified Industry Requirements - Editable,C:\Games\Starsector\starsector-core\..\mods\Asteroid ship pack 1.3c,C:\Games\Starsector\starsector-core\..\mods\Apogee_Blue,C:\Games\Starsector\starsector-core\..\mods\Jeffships,C:\Games\Starsector\starsector-core\..\mods\prv Starworks,C:\Games\Starsector\starsector-core\..\mods\GraphicsLib,C:\Games\Starsector\starsector-core\..\mods\DakkaHolics,C:\Games\Starsector\starsector-core\..\mods\Heckbored,C:\Games\Starsector\starsector-core\..\mods\SCVE v1.3.2,../starfarer.res/res,CLASSPATH]
   at com.fs.util.Object.Object(Unknown Source)
   at com.fs.util.Object.Ô00000(Unknown Source)
   at com.fs.graphics.K.class(Unknown Source)
   at com.fs.graphics.K.Ø00000(Unknown Source)
   at com.fs.graphics.K$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

13
Modding / Re: [0.95a] Recovery Shuttles Buff
« on: July 22, 2021, 04:00:58 PM »
I've activated the mod but the effect doesn't seem to apply I have the same problem with your shield shunt buff mod.
Sorry for the slow reply :-[. If it's still relevant, does the Shield Shunt icon or Recovery Shuttles description on refit screen changes? And just to make sure, what game version are you on, and is the mod enabled in launch menu?

I actually found out the reason for the problem the mod Plight of the Valkyrie has a vanilla hull_mod csv file in it that overrides my own and your mods buffs. Appreciate the response though.

14
Mods / Re: Yunru's Mod Megathread
« on: July 20, 2021, 02:53:25 PM »
It's possible. Currently they're all loose script files, so an easy way to check would be to open it in notepad+ and change the speed increase from 50f to 500f.

If it's working that'll make it a lot more visible.

Yup fiddled around with the script files can confidently say that Ramburn Engines doesn't work (for me at least). I've probably got a mod conflict or something.

15
Mods / Re: Yunru's Mod Megathread
« on: July 19, 2021, 09:08:43 AM »
Interesting. I tested by racing two otherwise identical ships between waypoints across the map. In each instance the one with Ramburn was noticeably faster.

Might it be a mod conflict? I have a sizable number of mods.

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