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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Badger

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31
General Discussion / Re: The Frigate Bias
« on: May 12, 2021, 12:32:42 AM »
Just two cents on the SO tangent -

They don't make any sense (hmm, I wonder what happens when I disable the safeties on this, maybe I could squeeze out a bit more performance. Hey I have double the power output! Guess those regulations are a tad excessive).

They throw the whole combat balance totally off by suddenly making cruisers outperform capitals in raw flux while flying like frigates.

The drawback of 'it doesn't last long' doesn't apply in 90% of situation and in the other 10% you just use something else - 'drawback' bypassed. Putting overpowered things on timers has never been a good way to balance anything in games I have found.

Basically they should be removed or kept on as in-built only on certain specific ships (Luddic Path). Jmo of course  :)

32
General Discussion / Re: A Professional Critique Of Story Points
« on: May 11, 2021, 11:01:31 PM »
@ Hiruma Kai

Good points. I fully accept that the game is a work in progress without developed end-game content atm and that generally you can't please everyone with difficulty. I still think it's great, and there are lots of mods so nothing major to complain about. I used Starfarer from Nex for the last game and have installed Ruthless Sector and that sounds good. I don't know about the 'Spacer' start because that seems to just front-load some difficulty arbitrarily, which I guess is ok but once you overcome that you're back to a normal start basically which you could have just picked in the first place. I'm going to try nuke passive income sources and it would be nice to make ships less available and more expensive. Guess the latter is easily done.

33
General Discussion / Re: A Professional Critique Of Story Points
« on: May 11, 2021, 02:17:43 PM »
Just from a new player's perspective I largely agree with OP.

I started playing Starsector a week ago and love the game but it's way too easy and 'Storypoints' are almost insulting to the player, just giving you the ability to bypass any screwup for basically no cost. It's like 'Hey, you're an idiot but that's ok, we have you covered with these cheat-points!'. It's completely immersion-breaking and undermines the mechanics that are there removing any necessity to pay attention or think.

Re difficulty in general I was excited to try the game because it looked hard and I like the idea of trying to scrape a living in a hostile environment and slowly work up. But I soon found out that you can't die, there are big shiny ships everywhere just floating around waiting for you to put crew on, you get paid hefty sums for doing literally nothing and truly ludicrous income from building your own space empire in a couple of years, etc. etc. The 'story points' are just another dose of this painful lack of difficulty, which is strange for a game of this kind. It's like it's trying to cater to a general audience. Let's face it, nobody is going to play this game except nerds  ;D

Hope the design direction will go more towards assuming the player isn't a 10 year old. Great game, lot of potential.

@ The x-com conversation you guys should try Xenonauts if you haven't already, superior imo, especially with mods - X-Division is great.

34
Mods / Re: [0.95a] Tahlan Shipworks 0.6
« on: May 05, 2021, 08:52:56 PM »
Hey guys. This mod is a lot of fun.

I just want to ask about something. I found the timeless prototype and love the look and concept but I am not sure what the special system does or whether it is working for me. It says it accelerates time for the ship and the fighters but when I use it nothing goes any faster and the enemy doesn't move any slower. Only thing I can see happening is the ship and fighters giving off a green light.

I tried using it while taking damage or shooting to see if it affects that but am not seeing anything. Can someone let me know what is happening here or if my game is just bugged? I only tried it in the simulator so maybe that's it? Thanks a lot!

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