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Messages - danando123

Pages: 1 [2]
16
No alternative mod needed. Check out the options file  ;)
You'll want to open "HYPERDRIVE_OPTIONS.ini" which is in the mod folder and change "usableInNormalSpace" to false

Thanks, even for me, this sounds like a no brainer, too many times, i had to pull a star wars where both me and the enemies were hyperdriving everywhere in a system LMAO

17
Modding Resources / Re: A spriter's first toolbox
« on: May 05, 2021, 11:46:16 AM »
First attempt at a bomber Drone, LMAO, maybe i stick to just playing the game ey hahaha

The Bigger the sprite the worse i make ships LMAO

[attachment deleted by admin]

18
General Discussion / Re: About skill tree design
« on: May 05, 2021, 10:30:23 AM »
I just started to play the game, i recommend a bigger tree, keep the added Elite versions, but make the tree more RPG-esque, start with simple Acquirements and spread out the buffs into individual Skills, for example the cargo split it up, but keep its exclusivity to scavenger tree, tone down the buffs for the skills, allowing for a more Loose and bigger customization on what your pilot can and cant do.

19
Mods / Re: [0.95a] Scy V1.64rc6 (2021/05/02)
« on: May 05, 2021, 09:36:11 AM »
You can use any mod together unless specified otherwise.

I have been doing so LMAO, game seems Stable with all this!!
For other noobs like me, who just started to play this game, the 001 is to sort the mods in order, and just give it a name , in my instance ship packs and factions are 001 , Quality of life is 002 etc. saves a lot of time navigating etc. :D

NOTE: Archean Order is not available for 0,95 so that's only mod i have disabled in the Attachment i have attached :D * i know its a overhaul, but because i haven't used it yet, its in QoL lmao :()





[attachment deleted by admin]

20
Mods / Re: [0.95a] Scy V1.64rc6 (2021/05/02)
« on: May 04, 2021, 08:52:20 PM »
Hey Lovely mod :D , im wondering as im new, if you can mix ship mods to have more in the game?

21
@Morrokain thank you :) the game is hard -.- only started playing and hear the mods are immense.

22
Mods / Re: [0.95a] Scy V1.64rc6 (2021/05/02)
« on: May 04, 2021, 07:27:19 PM »
does anyone know if there is a huge ship set? or if you can use them all together(seperate download for each shipset/faction)

ALso nice work on Scy

23
Hey! im new, those feature mods, do i need to download them also, or are they included in this?? thanks :)

The feature mods are "potentially" compatible mods made by other people, you have to download and install them separately, and they may not work with this one, or may not be updated.

0.95a just came out recently, so some of them (and this mod) are not yet updated.

Ahhh new update recently on vanilla, gotcha :D ill have to wait then :)

24
New to SS, hoping this will get a 0.95 update :)

25
Mods / Re: [0.9.1a] Interesting Portraits Pack || 375!! || (v1.2)
« on: May 04, 2021, 06:06:43 PM »
New to SS, hoping this will get a 0.95 update :)

26
Mods / Re: [0.9.1a] Grand Sector
« on: May 04, 2021, 06:02:49 PM »
New to SS, hoping this will get a 0.95 update :)

27
Mods / Re: [0.9.1a] Common Radar v2.5b (released 2020-08-28)
« on: May 04, 2021, 06:00:45 PM »
New to SS, hoping this will get a 0.95 update :)

28
Mods / Re: [0.9a] Automatic Orders 0.3.2
« on: May 04, 2021, 06:00:08 PM »
New to SS, hoping this will get e 0.95 update :)

29
Hey! im new, those feature mods, do i need to download them also, or are they included in this?? thanks :)

how do i enable on 0.9.5a The mod says error mod requires different version of the game.

New to SS, hoping this will get a 0.95 update :)

30
Hey! im new, those feature mods, do i need to download them also, or are they included in this?? thanks :)

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