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General Discussion / Re: I LOVE SALAMANDERS!!!
« on: March 09, 2023, 05:43:46 PM »
Salamanders can bend the very perception of people using them.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
This has been a very fine discussion of the .csv, but has anyone actually seen a toxic planet with organics during the course of play for the past eight months?They are very rare, like 20 toxic planets got about 3 to 4 decent organics at most.
3 I really hope that there will be more secret places where you can only get to the transwarp jump. This looks interesting. Because when traveling in hyperspace, it will be possible to look at such hidden places.
And i will deploy 7 radiant with alpha core officerscan u share some screens?
And i will deploy 7 radiant with alpha core officers
I agree that MIRVs cost too much to be useful (ECCM and Expanded Missile Racks, though nearly all missiles need Missile Racks). MIRVs in early releases did not need ECCM to work fully. They were weaker and more easily stopped, but at least they worked out-of-the-box back in the day.
Can we know which ships plz?
Uhhhhh let'see.
Valkyrie, Vigilance, Buffalo, Mule, Hermes, Wolf, Shrike, Revenant, and some weapon slots on others (Falcon, Eagle, Apogee).
Some weapons got touch-ups too; Autopulse, HIL, ... etc? And added a new Pilum stage, of course.
Ships:
Updated older sprites for several ships
Biggest misconception of all:Hell yeah, finally some1 understands.
Hyperspace storms are a navigation hindrance (instead of a godly speed boost allowing you to cross the sector in a jiffy).