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Messages - Jade Tendency

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31
Mods / Re: [0.95a] Battlestar Galactica Portrait Pack v1.0.3
« on: June 21, 2021, 02:08:11 AM »
Finally Gaius can once again almost die for my sins.

32
Mods / Re: [0.95a] DIY Planets - Terraforming and more!
« on: June 21, 2021, 02:06:59 AM »
This mod makes the game crash when trying to build stuff on custom planets like Scalars homeworld.

33
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.10 [6/1/21]
« on: June 02, 2021, 03:59:38 AM »
It works now but it seems like ARS is wiped out every time one of their bases are taken out and then they respawn.

In other news, I'm in love.

https://www.youtube.com/watch?v=8pdEZg292Ao

34
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.9 [5/26/21]
« on: May 31, 2021, 10:59:50 AM »
Thanks! I will try it now.

Another thing, it looks like the hegemony taking this one station wiped out all of ARS lol.

EDIT: OK it was even easier, I just used kill command and deleted the station. And ARS immediately respawned somewhere else as well.

35
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.9 [5/26/21]
« on: May 30, 2021, 02:30:20 PM »
There is a issue with ARS and Nex in that if another faction captures one of their bases you will get this message every in game day

IMAGE

And it's really annoying.

Its being looked into, those bases should be destroyed the moment the station is defeated, otherwise, if anyone other than the ARS owns them.

Is there a way to remove the station? Edit my savegame perhaps or console comands?

36
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.9 [5/26/21]
« on: May 30, 2021, 01:19:18 PM »
There is a issue with ARS and Nex in that if another faction captures one of their bases you will get this message every in game day



And it's really annoying.

37
So I have a weird issue, Hegemony conquered an ARS base, and now I get "Hegemony Respawns" messages over and over. Is this a problem with Legacy of Arkgneisis or Nex you think? I have faction respawn set to off.

Edit: I had the bright idea to kill the base with console comands and now I get "Neutral Faction Respawns" and then Neutral Faction Disbands over and over instead.
Yeah, seems like a weird interaction with the Reparations Society logic on gaining/losing markets. I'll discuss with Gwyvern about why it's happening.

Do you have any ideas for how to turn of the messages? Is my only option to conquer the base?

38
So I have a weird issue, Hegemony conquered an ARS base, and now I get "Hegemony Respawns" messages over and over. Is this a problem with Legacy of Arkgneisis or Nex you think? I have faction respawn set to off.

Edit: I had the bright idea to kill the base with console comands and now I get "Neutral Faction Respawns" and then Neutral Faction Disbands over and over instead.



39
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.6 [5/16/21]
« on: May 17, 2021, 11:52:24 AM »
Yeah this update is only save game compatible if you can handle sub 30 fps. I barely get 60 when I pause the game, or when I haven't speed up time. I went from 120FPS 80% idle to 12FPS 0% idle when I fly around with time speed up.

40
Mods / Re: [0.95a] Unknown Skies v0.43 (2021/03/27)
« on: May 16, 2021, 02:17:52 PM »
Good day. Sorry for using google translate.

Is there any way to transfer special planetary conditions to other planets? For example, a floating continent, a pre-collapse military base, an orbital elevator, an ancient religious sign (by the way, why does it not give immunity from a luddic path cell? Or can interstellar jihadists attack the "holy" land?), Etc. these are buildings and theoretically, by spending resources and funds, it is possible to transfer them to other planets. The special planetary conditions that act on the planet are completely clear what cannot be transferred.

These buildings (special planetary conditions) greatly diversify the game, but it is far from always possible to use them because the randomizer sometimes assigns these buildings to planets far from the center of the map, where it is completely illogical to found a colony.

You can add or remove the conditions with console commands.

41
Mods / Re: [0.95a] Unknown Skies v0.43 (2021/03/27)
« on: May 04, 2021, 02:21:52 PM »
What are the conditions for spawning a base, I have literally never seen one and I've fully explored a lot of sectors by now.

42
Is there a XIV Tyrant variant?

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