Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Jade Tendency

Pages: [1] 2 3 4
1
Mods / Re: [0.96a] Adjusted Sector
« on: September 08, 2023, 01:06:46 AM »
do the PK quest colony spawn with this mod now?

2
Mods / Re: [0.95.1a] Adjusted Sector
« on: June 09, 2023, 01:01:21 PM »
Hold S to slow down to safe speed.

3
Mods / Re: [0.95.1a] Adjusted Sector
« on: May 28, 2023, 02:42:01 PM »
open the small one and the large one at the same time and try to adjust the large one down to a size you are comfortable with.

4
Mods / Re: [0.95.1a] Adjusted Sector
« on: May 27, 2023, 12:44:05 PM »
Don't you live in Ukraine? Don't rush for our sake, we can wait. 

Stay safe out there.

5
Mods / Re: [0.96a] Tahlan Shipworks 1.0
« on: May 25, 2023, 09:28:29 AM »
If you install MagicLib you get a special bounty board in some bars around the sector.

6
Mods / Re: [0.95.1a] Mayasuran Navy 9.0.0 RC4
« on: April 12, 2023, 03:10:45 AM »
What happens if you put an aggressive officer in it?

7
Mods / Re: [0.95.1a] Mayasuran Navy 8.3.8 RC3
« on: November 22, 2022, 11:47:00 PM »
6 converging mediums? You are gonna make me start a new game.

8
Mods / Re: [0.95.1a] prv Starworks v24.2 (2022-09-14)
« on: September 20, 2022, 09:57:22 AM »
Rusters don't build rading bases anymore?

9
Mods / Re: [0.95a] Shadowyards Reconstruction Authority 0.9.5-rc4(4/12/21)
« on: September 20, 2022, 03:16:58 AM »
Only option is to ignore it afik.

10
Mods / Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« on: September 20, 2022, 03:03:48 AM »
I always found these two nex interactions weird:

1. The Hegemony will know where Anargaia is at the start of the game and constantly invade it, with the ARS eventually losing via ground battle.
2. The ARS will invade planets, despite having no intention of holding them, and then instantly remove them from the map - something that other factions need saturation bombardments to do.

The reasons I had to stop using this mod even though the ships are neat.

11
Mods / Re: [0.95a] Adjusted Sector
« on: August 04, 2022, 04:16:00 AM »
There is a code somewhere in vanilla that makes redacted systems not spawn to far away from the core.

12
Mods / Re: [0.95.1a] Commissioned Crews 1.999999ggg
« on: June 14, 2022, 08:06:18 AM »
I'm getting the bonus if I commission with them, but not when in alliance.

13
Mods / Re: [0.95.1a] Mayasuran Navy 8.3.6
« on: June 08, 2022, 05:44:34 AM »
Will it be save compatible?

14
Mods / Re: [0.95.1a] Nes's SAW 1.8b
« on: June 08, 2022, 05:43:33 AM »
This is one of my favorite mods out there.

15
Mods / Re: [0.9.1a] Vayra's Sector 3.2.1 - D&DSECTOR 2021-03-25
« on: June 08, 2022, 05:29:59 AM »
It's a clearly marked setting in the settings file.

Pages: [1] 2 3 4