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Messages - hydremajor

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16
Storm needler on one arm, devastator on the other.  The fortress shield can go for something like accelerated ammo feed.  Better for something more aggressive, anyway.

Eh feels like a Hegemony refit moreso than pirate

17
I’d be tickled pink if the Watchdog got the P treatment.

what would that even have ?

quad thumpers on the arms ?

and maybe a couple missile points in the chest ?

18
the queen keeps telling me about person named permaisuri? who is this person?

vaguely sounds like a...best left unspecified act

19
Suggestions / Hull conversion
« on: April 24, 2023, 12:22:13 AM »
Watched a homeworld cataclysm lets play, made me wonder if it was possible to have ships captured by a specific faction automatically converted captured hulls to a faction specific hull type/loadout ?

20
Modding / Re: Macross mod wip
« on: April 19, 2023, 05:59:02 AM »
so are you gonna use the pilotable strike craft from Arma ?

21
Can I make what I believe to be a small request and could you please add regenerating ammo on missile launchers to the vanilla weapons in the same way you did for this mod ?

that would make my day

22
It may sound like I'm being a armchair game designer here but how about a quest-line that eventually culminates in the player gaining control of the AA corporation and go full sieg Zeon on they ass ?

23
So that comic got me thinking, ever thought of making this into a full fledged faction mod ? with quests and the likes like UAF and the like ?

24
Altagrave in mission refit is all kinds of mangled right now, its missing a leg and showing pieces of the spriggan and showing a missile mount from the spriggan

25
So wich mech is it in the picture ?

26
Suggestions / Phase sinker weapon
« on: January 30, 2023, 01:37:57 AM »
Basically a beam weapon that does no damage whatsoever but forces the target to be phased

27
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.72g1dc_exp
« on: December 28, 2022, 01:35:51 PM »
Noticed I didn´t update UAF in a long time (still had 0.7.2e1 with the massive tourist fleet count). I see that the last update is from october 0.72g1dc, is a new update coming SOON tm or is gonna be a while before that?

do believe the OP stated the next update was coming next February

28
Mods / Re: [0.95.1a] ScalarTech Solutions 0.8.5
« on: December 20, 2022, 08:44:58 AM »
No, why would there? The ships only spawn as part of the faction. Disabling the faction would make the whole thing pointless.

I think what they want is to start the game off with thoses ship blueprints available and have the PLAYER establish that faction

Basically they want to RP a "rags to riches" scenario with ships unique to the player faction

either that or they want to play with the mod but are VERY worried the balancing is all kinds of flawed and wind up getting steamrolled because the modded stuff can't be beat with vanilla stuff...

Then again thats just my perspective on things

29
Suggestions / Manual Control Only Weapons
« on: December 20, 2022, 08:30:03 AM »
Title says it all

adding code to the game so that certain weapons with a specific tag can only be fired when directly controlled

This means no auto-fire for them in the case of the Player

It also means the AI is unable to fire both of theses weapons at the same time

Such weapons CANNOT be linked to the same firing group but CAN be linked to other weapons as long as they are either:

A: CODED to work together (AKA multiple copies of the same weapon)
B: linked with weapons that do not have the "manual only" tag

and to thoses of you who ask "why would you want that ?":

I see this as a good way to bring some added flavor to certain ships and weapon systems, for example make the "go to" weapon choices manual only and thus introduce a drawback to equipping such weapons while other less popular weapon choices may not have the restriction in place

30
Mods / Re: [0.95.1a] ScalarTech Solutions 0.8.5
« on: October 27, 2022, 10:46:08 AM »
So I know I'm gonna sound like some nerd but, is there a portrait pack/mod that can make it so only them anime looking portraits show up ?

Yes I know this ain't really the right place to ask but I figure I've got my best chances getting an answer or even links to said mods around theses parts....

What can I say ? presentation is a big thing when trying to sell peoples on mods...

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