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Bug Reports & Support / Re: [0.97a-RC8] (High-tech) Station loadout does not follow doctrine (at all?)
« on: February 10, 2024, 09:57:02 AM »
Hey Alex - I am still missing the plasma cannon blueprint. I will try via the devmode and will post an update.
Also, I just noticed, that the loadout used by my game uses a medium-sized pulse laser in a large energy slot, instead of an autopulse laser.. So it downscaled?
EDIT:
So I gave myself all blueprints, checked the plasma cannon, and now the loadout looks like this:
So it is working - kind of, I guess? But still, the middle large energy slot being occupied by a medium energy weapon seems odd
Also, I just noticed, that the loadout used by my game uses a medium-sized pulse laser in a large energy slot, instead of an autopulse laser.. So it downscaled?
EDIT:
So I gave myself all blueprints, checked the plasma cannon, and now the loadout looks like this:
Spoiler
[close]
So it is working - kind of, I guess? But still, the middle large energy slot being occupied by a medium energy weapon seems odd