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Starsector 0.96a is out! (05/05/23); Blog post: Colony Crises (11/24/23)

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Messages - bodeshmoun

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Mods / Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« on: February 15, 2022, 12:55:23 PM »
For ship visuals, there are some art made for playing original tabletop game .
Maybe you already know them and do not use them for being too low resolution, or maybe copyright reasons ?
If not, most of them could be found here (scroll 2/3 of page to find images) :

First, thanks for your great mod, mille mercis !

The game told me the Ambassador was compromised.
This happens when the Faction Agents lose track of the Ambassador. Wherever you put the poor guy, they could not follow. (Plugin tracking failed – this should not happen. Let me know where you put it so I can adjust the code.)

I have the problem each time I play as administrator of Mayasura from the start with the Mayasuran Navy faction mod : I inaugurate the ambassador in the embassy, and one day after I have the compromised message.
Note that the ambassador item is correctly present in the embassy structure, and increase relation function works as intended nevertheless.
The ambassador is not present in the call contacts, so you cannot ask him to go to another embassy.
So apart that and the compromised message, this functions seems to work fine.

I have conquered Mayasura as player faction, and there is no such problem, so I suspect the problem came from Mayasuran Navy faction mod granting administration of non-player faction.
But I did not have been granted or purchased administration of another faction, so I do not know if it is specific with this faction, granted administration by other mods or to any purchased administrator role.

Finally, I have noted one instance of vanilla quest recipient not showing up with this campaign, and one instance of Persean Chronicles mod quest not ending correctly, so it may came from other mod conflict, still investigating on this part ...

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