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Messages - Phantasia

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16
Modding / Re: [0.9.51a-RC6] United Aurora Federation 0.7.2d1
« on: April 01, 2022, 07:36:55 AM »
FYI there's a Linux-specific bug: the mod won't get past the loading screen due to the case-sensitivity with file paths.
Specifically Starsector looks for:
- pd_claris_cn_hardpoint_recoil.png (not found) vs. pd_claris_cn_hardpoint_recoil.PNG (exists).
- sm_tona_rg_hardpoint_recoil.png (not found) vs. pd_claris_cn_hardpoint_recoil.PNG (exists).
- sm_tona_rg_turret_recoil.png (not found) vs. sm_tona_rg_turret_recoil.PNG (exists)
- aria.png (not found) vs. Aria.png (exists).
Once either the file paths or file names (but not both) are modified correctly Starsector can get past the loading screen when UAF is enabled.
Given the existing files the easiest would be to simply use lowercase file extensions.

EDIT: v0.7.2d1 still has these issues.

17
Mods / Re: [0.95a] Beyond The Sector - Endless Randomized Systems
« on: May 08, 2021, 04:09:17 AM »
BtS has an interaction with Legacy of Arkgneisis which causes the intel board to keep references to LoA bases that are no longer accessible once the system is despawned.
DMing Gwyvern I'm led to believe that the LoA market script works within a close range to the core worlds.
If the generated systems are placed further away from the core worlds then LoA shouldn't create bases that become inaccessible once the system despawns.

EDIT: For those that want a workaround this problem, using the SetMarketOwner console command and abandoning the market worked for me.

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